Re: [Sursound] OT: Spatial music

2012-04-12 Thread seva
yes indeed. perfect example. and easily applied to gaming (i use that adjective with tongue approaching cheek). imagine the laser quest with HUD in a room, with virtual fighters, and true sound placement around you. kids would (of all ages) pony up large money for such an experience. but for

Re: [Sursound] Can anyone help with my dissertation please? New Title and questions...

2012-04-12 Thread seva
was it not true that the UK did not, or would not, help to support the ambisonic fledgling business due to some frustrating legal restriction? this was a major point in the killing of the launch. in addition, when MAG openly criticized (and mathematically gutted) the Quad stuff, he did not

Re: [Sursound] OT: Spatial music

2012-04-12 Thread Martin Leese
seva s...@soundcurrent.com wrote: ... but for me, i'd really like some tools to use in film mixing (even with the distributed Ls and Rs speakers). anyone on the list care to tell me what tools might be best, or why it just won't work? the idea is to simply improve location and immersive

Re: [Sursound] Can anyone help with my dissertation please? New Title and questions...

2012-04-12 Thread Martin Leese
seva s...@soundcurrent.com was it not true that the UK did not, or would not, help to support the ambisonic fledgling business due to some frustrating legal restriction? this was a major point in the killing of the launch. I assume by the UK you mean the UK Government. The UK Government,

Re: [Sursound] OT: Spatial music

2012-04-12 Thread Richard Dobson
On 12/04/2012 18:31, Martin Leese wrote: sevas...@soundcurrent.com wrote: ... but for me, i'd really like some tools to use in film mixing (even with the distributed Ls and Rs speakers). anyone on the list care to tell me what tools might be best, or why it just won't work? the idea is to

Re: [Sursound] OT: Spatial music

2012-04-12 Thread Ronald C.F. Antony
On 12 Apr 2012, at 22:27, Fons Adriaensen f...@linuxaudio.org wrote: First order definitely isn't good enough. As long a you insist that one can't go up in order, just forget about it all. Tell that Meridian, and all their customers who have enjoyed immensely not only listening to

Re: [Sursound] OT: Spatial music

2012-04-12 Thread HAIGELBAGEL PRODUCTIONS
On 13/04/2012 12:13 AM, seva wrote: but for me, i'd really like some tools to use in film mixing (even with the distributed Ls and Rs speakers). anyone on the list care to tell me what tools might be best, or why it just won't work? the idea is to simply improve location and immersive aspects

Re: [Sursound] OT: Spatial music

2012-04-12 Thread Steven Dive
Meridian may be expensive, too, but at least they are sticking with Ambisonics. Full horizontal 1st order B-format is now included in their decoders, as well as UHJ, superstereo and Trifield. Oh, and I'm a Meridian customer enjoying one of the few (only?) current domestic ambisonic

Re: [Sursound] OT: Spatial music

2012-04-12 Thread Ronald C.F. Antony
On 12 Apr 2012, at 23:05, Fons Adriaensen f...@linuxaudio.org wrote: On Thu, Apr 12, 2012 at 10:47:04PM +0200, Ronald C.F. Antony wrote: On 12 Apr 2012, at 22:27, Fons Adriaensen f...@linuxaudio.org wrote: First order definitely isn't good enough. As long a you insist that one can't go up

Re: [Sursound] OT: Spatial music

2012-04-12 Thread Ronald C.F. Antony
On 13 Apr 2012, at 00:53, Steven Dive stevend...@mac.com wrote: IMHO I can't see how FOA isn't clearly worth promoting [...] Basically, get UHJ and, while we are at it, superstereo into people's homes, then get on with full 1st and higher orders. Amen. Can't feed a baby with a steak.

Re: [Sursound] OT: Spatial music

2012-04-12 Thread Stefan Schreiber
Steven Dive wrote: IMHO I can't see how FOA isn't clearly worth promoting along with up to 3rd order G-format decodes for 5.1/7.1 setups for home users. Basically, get UHJ and, while we are at it, superstereo into people's homes, then get on with full 1st and higher orders. Steve