On this topic (of binaural/headtracking eyc.) there's some interesting looking papers at the Audio for Games conference next weekend http://www.audioforgames.net/2016/schedule-papers/
wish I was going.... Dave On 3 February 2016 at 14:41, Jörn Nettingsmeier < netti...@stackingdwarves.net> wrote: > On 02/03/2016 02:48 PM, florian.came...@orf.at wrote: > > (But we shouldn't divert from the original topic.....) >> > > no, that is frowned upon here :-D > thanks for the insightful comments, i was wondering the same... > > > > > -- > Jörn Nettingsmeier > Lortzingstr. 11, 45128 Essen, Tel. +49 177 7937487 > > Meister für Veranstaltungstechnik (Bühne/Studio) > Tonmeister VDT > > http://stackingdwarves.net > > _______________________________________________ > Sursound mailing list > Sursound@music.vt.edu > https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here, > edit account or options, view archives and so on. > -- As of 1st October 2012, I have retired from the University. These are my own views and may or may not be shared by the University Dave Malham Honorary Fellow, Department of Music The University of York York YO10 5DD UK 'Ambisonics - Component Imaging for Audio' -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://mail.music.vt.edu/mailman/private/sursound/attachments/20160204/551a5af4/attachment.html> _______________________________________________ Sursound mailing list Sursound@music.vt.edu https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here, edit account or options, view archives and so on.