(Apologies for cross-posting)

Call for papers: Special session on Computational Audio Intelligence for 
Immersive Applications

IEEE 21st International Workshop on Multimedia Signal Processing (MMSP) 2019.

Special session website: https://dr-costas.github.io/caiia-mmsp2019/

=====================================

Important dates:
Paper submission: 18th of May
Notification of acceptance: 18th of July
Camera ready submission: 30th of July

=====================================

Scope and topics:
Audio is a key component of immersive multimedia applications. Beyond simply 
communicating information to the user through speech, music, and other 
context-specific sound, the audio and acoustics can serve to convey a sense of 
spatial awareness and presence. This is particularly important in the context 
of mixed reality, where virtual content is presented spatially to the user to 
augment or enhance the real environment.

Recent advances in machine listening and audio analysis proved successful at 
extracting information about the environment, e.g., by performing acoustic 
scene analysis, estimating acoustic parameters for spatially positioning 
virtual acoustic objects, or localizing sound sources and events. The 
availability of this type of information has the potential to greatly improve 
the user experience in immersive multimedia applications. Examples include 
providing real-time feedback about the surroundings, automatically suppressing 
or enhancing specific sounds, and altering the spatial information of spatially 
rendered content for artistic purposes or to better blend it with the real 
environment.

The scope of this special session is to explore this intersection between 
computational audio intelligence and immersive audio research, and provide a 
venue for hosting recent advances in these two audio research directions. This 
will create the opportunity for scientific interaction that can significantly 
bolster research in both computational audio intelligence and immersive audio 
from a joint perspective.

The special session targets researchers and professionals working in 
computational audio intelligence and immersive audio processing, and in 
particular focusing on applications which synergically exploit techniques 
related to these research fields.

The topics of the special session include (but are not limited to):

* Machine listening for analysis of acoustic scenes
* Localization, tracking, and separation of sources and sound events
* Generative and data-based enhancement and synthesis of immersive audio
* Spatial audio analysis, modification, and synthesis
* Context-aware immersive audio processing and applications
* Deep learning for analysis of real-life audio recordings
* Audio augmented and mixed reality
* Machine learning for acoustic simulation and personalization

On behalf of the organising committee,
Archontis Politis

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