[Sursound] Ambisonics - Decoding 16 channels in DAW

2013-07-03 Thread Moritz Fehr
Dear Members of Sursound, i am using the VVMicVst Plugin in Reaper for mixing and decoding my B-Format recordings. The plugin is limited to an output of 8 channels. For a new sound installation, I would like to decode to 16 channels (two circles of 8 speakers stacked). I know that I could use

Re: [Sursound] Ambisonics - Decoding 16 channels in DAW

2013-07-03 Thread Michael Chapman
Dear Members of Sursound, i am using the VVMicVst Plugin in Reaper for mixing and decoding my B-Format recordings. The plugin is limited to an output of 8 channels. For a new sound installation, I would like to decode to 16 channels (two circles of 8 speakers stacked). I know that I could

Re: [Sursound] Ambisonics - Decoding 16 channels in DAW

2013-07-03 Thread Moritz Fehr
hi everyone, thank you very much for your replies -- what i would like to achieve is playing a mix of a b-format recording combined with several mono- and stereofiles (have been doing this a lot, but only with a maximum of 8 channels). my mixing platform is reaper on osx. i am going to record

Re: [Sursound] Ambisonics - Decoding 16 channels in DAW

2013-07-03 Thread Michael Chapman
...i will look at ambdec but it does seem to need a lot of routing using jack. Sixteen speakers need a lot of routing whatever you use ... said not to be unfriendly, just to emphasise I'm not sure I understand ;-) If you are worried about repeatedly having to connect everything, then IIRC

Re: [Sursound] Ambisonics - Decoding 16 channels in DAW

2013-07-03 Thread ThomasChen
I have done this--smbisonic decoded to 2 hexagons one above the other. I have also add a stereo mix into the decode. It is known as B+ ThomasChen In a message dated 7/3/2013 7:34:00 A.M. Pacific Daylight Time, m...@moritzfehr.de writes: hi everyone, thank you very much for your

Re: [Sursound] Ambisonics - Decoding 16 channels in DAW

2013-07-03 Thread Martin Leese
Moritz Fehr wrote: ... i am going to record a space with a soundfield mic and i would like to then make a simulation of it by setting up an array of 16 speakers. one speaker circle is on ear level, the other one above. i would like to use the second circle above to add height information to

Re: [Sursound] Ambisonics - Decoding 16 channels in DAW

2013-07-03 Thread David McGriffy
as i can see now, adding a second instance of vvmic or harpex might not be suitable as it would generate two separate soundfields. (not sure if i am right here...) I can't speak for Harpex (and I can imagine reasons why it might not work), but it should be no problem to use two copies of

Re: [Sursound] Ambisonics - Decoding 16 channels in DAW

2013-07-03 Thread Aaron Heller
Hi Moritz, I've been building Ambisonic decoders in Faust, which can then be compiled into a variety of plugins, including VST, PureData, SuperCollider, and so forth. What you need sounds easy to do. Contact me directly ( hel...@ai.sri.com) and we can work out the details. Info about Faust

Re: [Sursound] Ambisonics - Decoding 16 channels in DAW

2013-07-03 Thread Fons Adriaensen
On Wed, Jul 03, 2013 at 01:15:58PM -0400, Daniel Courville wrote: Two instances of Harpex-B, each one on a separate output bus, in shotgun mode, each decoding to eight shotguns, using the Cube preset as a starting point. M Readers of this list will know me as one of those who,