Re: [Sursound] Fwd: Non Mixer Spatializer Demo

2013-07-10 Thread Dave Malham
On 9 July 2013 01:03, Stefan Schreiber st...@mail.telepac.pt wrote: J. Liles wrote: Still, during that demo, most of the time the crow was actually below the horizon due to the fact that I automated its flight path rather carelessly by clicking the mouse at random points on a Control

Re: [Sursound] Fwd: Non Mixer Spatializer Demo

2013-07-10 Thread Michael Chapman
It is very dependent on type of music. For music genres that are mostly presented on stage or similar, there is probably no need for down (or possibly even up!) as a panning location. You probably speak for the majority (about 'up') by I like listening to a 'tiered' orchestra in FOA/periphony

Re: [Sursound] Fwd: Non Mixer Spatializer Demo

2013-07-09 Thread Stefan Schreiber
Matthew Palmer wrote: It's state is being just a thing in my head. I bought an Oculus and it still hasn't gotten here but I was picturing using maybe the Hydra Razer to make a tool for placing sounds with your hands. Ultimately, tools could be built where people built songs, it'd be really

Re: [Sursound] Fwd: Non Mixer Spatializer Demo

2013-07-09 Thread Matthew Palmer
Yeah, I hope it works out: thank you On Tuesday, July 9, 2013, Stefan Schreiber st...@mail.telepac.pt wrote: Matthew Palmer wrote: It's state is being just a thing in my head. I bought an Oculus and it still hasn't gotten here but I was picturing using maybe the Hydra Razer to make a tool

Re: [Sursound] Fwd: Non Mixer Spatializer Demo

2013-07-08 Thread Michael Chapman
and 3) When youtube transcodes the video it adds an annoying click about once per second (I believe this is due to a mismatch between the camera's framerate and youtube's expectations. I would love to provide a theora/vorbis screencapture video instead, but, alas, I cannot find any tools

Re: [Sursound] Fwd: Non Mixer Spatializer Demo

2013-07-08 Thread Dave Malham
Hi, This looks good - can't try it at the moment as I am away from my Linux machine but I do have a question - the user manual says The spatialization control may be visualized as moving the sound source across the surface of a hemispherical dome enclosing the listener but this implies only

Re: [Sursound] Fwd: Non Mixer Spatializer Demo

2013-07-08 Thread J. Liles
On Mon, Jul 8, 2013 at 6:26 AM, Dave Malham dave.mal...@york.ac.uk wrote: Hi, This looks good - can't try it at the moment as I am away from my Linux machine but I do have a question - the user manual says The spatialization control may be visualized as moving the sound source across the

Re: [Sursound] Fwd: Non Mixer Spatializer Demo

2013-07-08 Thread Stefan Schreiber
J. Liles wrote: On Mon, Jul 8, 2013 at 6:26 AM, Dave Malham dave.mal...@york.ac.uk wrote: Hi, This looks good - can't try it at the moment as I am away from my Linux machine but I do have a question - the user manual says The spatialization control may be visualized as moving the sound

Re: [Sursound] Fwd: Non Mixer Spatializer Demo

2013-07-08 Thread J. Liles
On Mon, Jul 8, 2013 at 5:03 PM, Stefan Schreiber st...@mail.telepac.ptwrote: J. Liles wrote: On Mon, Jul 8, 2013 at 6:26 AM, Dave Malham dave.mal...@york.ac.uk wrote: Hi, This looks good - can't try it at the moment as I am away from my Linux machine but I do have a question - the

Re: [Sursound] Fwd: Non Mixer Spatializer Demo

2013-07-08 Thread Stefan Schreiber
J. Liles wrote: On Mon, Jul 8, 2013 at 5:03 PM, Stefan Schreiber st...@mail.telepac.ptwrote: J. Liles wrote: On Mon, Jul 8, 2013 at 6:26 AM, Dave Malham dave.mal...@york.ac.uk wrote: Hi, This looks good - can't try it at the moment as I am away from my Linux machine but

Re: [Sursound] Fwd: Non Mixer Spatializer Demo

2013-07-08 Thread Matthew Palmer
Would you be interested in helping build tools for the Oculus Rift? I pitched a proposal for a tool to Ico Bukvik at Virginia Tech ( http://www.icat.vt.edu/) and he was interested in helping. I can email you more. - matt On Mon, Jul 8, 2013 at 9:12 PM, Stefan Schreiber

Re: [Sursound] Fwd: Non Mixer Spatializer Demo

2013-07-08 Thread Matthew Palmer
It's state is being just a thing in my head. I bought an Oculus and it still hasn't gotten here but I was picturing using maybe the Hydra Razer to make a tool for placing sounds with your hands. Ultimately, tools could be built where people built songs, it'd be really sweet to see like little kids