On 2/21/19 2:18 AM, Aaron Heller wrote:
If it is any help, the script I wrote to make YouTube videos from AMB files
is here:
https://bitbucket.org/ambidecodertoolbox/amb2yt/src
Some samples that might help you reverse engineer the format
https://youtu.be/eY9DMn8pgGA
If it is any help, the script I wrote to make YouTube videos from AMB files
is here:
https://bitbucket.org/ambidecodertoolbox/amb2yt/src
Some samples that might help you reverse engineer the format
https://youtu.be/eY9DMn8pgGA
https://youtu.be/RC4ptd9B-NA
You could make a file with
University of Derby,
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DE22 1GB, UK
From: Sursound on behalf of David Pickett
Sent: 18 February 2019 19:07:46
To: Surround Sound discussion group
Subject: Re: [Sursound] Anyone ever tried to bypass youtube/facebook360 player
Ambisonics decoder
Why not make up a signal from six totally
different mono wavefiles and see where they land after decoding?
David
At 17:33 18-02-19, you wrote:
Content-Transfer-Encoding: base646 channel format on YT:
https://github.com/google/spatial-media/blob/master/docs/spatial-audio-rfc.md
So channel
The (head locked) stereo track is for non diagetic content. Usually music
but also VO and 'in the head' fx. Facebook has these extra tracks as well,
added to 2nd order. I would personally prefer them dedicated to increase
the order. Unfortunately alot of directors don't get it, and don't always
Le 2019-02-18 à 12:16 p.m., Stefan Schreiber a écrit :
(intertangling B format and the non-diegetic stereo track)
I have sometimes the impression that the typical Google programmer
does things in a way he/she wants...
Stefan
LOL! "Sometimes", applied to a GAFAM, is an aphorism... :-)
But
Citando Marc Lavallée :
Le 2019-02-18 à 11:33 a.m., Stefan Schreiber a écrit :
6 channel format on YT:
https://github.com/google/spatial-media/blob/master/docs/spatial-audio-rfc.md So channel ordering (normally) is W, Y, Z, X, L,
R.
It is possible to change the channel layout,
Le 2019-02-18 à 11:33 a.m., Stefan Schreiber a écrit :
6 channel format on YT:
https://github.com/google/spatial-media/blob/master/docs/spatial-audio-rfc.md
So channel ordering (normally) is W, Y, Z, X, L, R.
It is possible to change the channel layout, which might be a
problematic
6 channel format on YT:
https://github.com/google/spatial-media/blob/master/docs/spatial-audio-rfc.md
So channel ordering (normally) is W, Y, Z, X, L, R.
It is possible to change the channel layout, which might be a
problematic feature...
“For example, a channel layout of 4, 5, 0, 1, 2, 3
Sean,
You can use the youtube-dl script (https://rg3.github.io/youtube-dl/) to
download only the appropriate audio stream. Here's how I was able to use
it. First I inspected the available formats:
youtube-dl -F "https://www.youtube.com/watch?v=bKV1IS-ATmQ;
I identified 3 formats providing
rsound im Auftrag von Peter Lennox
Gesendet: Montag, 18. Februar 2019 12:14
An: Surround Sound discussion group
Betreff: Re: [Sursound] Anyone ever tried to bypass youtube/facebook360 player
Ambisonics decoder?
Is it possible to simply transcode back to B format, then re- decode it
locall
To: sursound@music.vt.edu
Subject: [Sursound] Anyone ever tried to bypass youtube/facebook360 player
Ambisonics decoder?
Hey everyone,
I'm hoping someone may be able to provide some information to me on this
subject.
I want to bypass youtube/facebook360 Ambisonics decoding and stream directly
Hey everyone,
I'm hoping someone may be able to provide some information to me on this
subject.
I want to bypass youtube/facebook360 Ambisonics decoding and stream
directly to my Ambisonic decoder feeding multiple loudspeakers.
Does anyone have any bright ideas to get the raw encoded Ambisonic
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