Re: [SWCollect] [OT] Roland LAPC-1

2001-07-10 Thread Jim Leonard
Pedro Quaresma wrote: (OT: Hi Stephen, nice to hear from you again) I apologize for my ignorance, but is the Roland sound much different from a SB AWE64 emulating the Roland on Windows? YES! The Roland MT-32/LAPC-1 was programmable, whereas wavetable emulation is not. Sierra games in

Re: [SWCollect] LGoP2 mention

2001-07-10 Thread C.E. Forman
Daikatana is a HORRIBLE game, NOBODY likes it because, while it has some great-looking levels, is rife with gameplay design flaws. Trust me, I wasn't suggesting you'd like Daikatana. ;-) There seem to be a few reviews from people who liked it. Or at least, said they didn't think it was

Re: [SWCollect] LGoP2 mention

2001-07-10 Thread Jim Leonard
C.E. Forman wrote: Mind if I ask, since you're about my age, how did you *afford* to play all those games? I was usually broke growing up. (Or did you, *ahem*, get them for free? B-) Let's just say that Trixter has always been more than my email address. I *own* about 600+ games. I *have

Re: [SWCollect] [OT] Roland LAPC-1

2001-07-10 Thread Lee K. Seitz
Jim Leonard boldly stated: U6 definitely sounds best on an MT-32 -- that's where the music was composed originally, and all other versions (Adlib, Tandy, etc.) were derived from the MT-32 soundtrack. Speaking of using different sound cards with the same game Has anyone here ever gotten