Re: [SWCollect] So obviously Mt. Drash is no longer rare....

2004-04-21 Thread Dan Chisarick
The Seven Drashes sounds like the title of a modern-day RPG. Of course I'm not sure I'd care for the quests (go to the office, get stuck in traffic, work a second job instead of killing monsters for extra cash, etc.) On Apr 21, 2004, at 7:34 AM, [EMAIL PROTECTED] wrote: Tom, Can you list the

Re: [SWCollect] CURIOUS Guide

2004-04-22 Thread Dan Chisarick
Very nice. A few things: - Searching works well (but what does the icon w/the X-ed out glasses do)? I saw no visible results. - All the links (year, publisher, title) all lead to the same destination for a given title. - The scrollbar down the left gives erratic results - Not sure if everyone

Re: [SWCollect] CURIOUS Guide

2004-04-22 Thread Dan Chisarick
-Original Message- From: Dan Chisarick [EMAIL PROTECTED] Sent: Apr 22, 2004 6:35 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] CURIOUS Guide Very nice. A few things: - Searching works well (but what does the icon w/the X-ed out glasses do)? I saw no visible results. - All the links

Re: [SWCollect] New Article from The Origin Museum

2004-04-24 Thread Dan Chisarick
Ya think he'd send us a link ;) Good lord that was amazing. Its good to be the king (or at least his curator...) On Apr 24, 2004, at 2:09 AM, [EMAIL PROTECTED] wrote: Thought people would be interested in seeing a new article. Please check it out, and tell me what you think. Go to my

Re: [SWCollect] I don't like this at all...

2004-05-10 Thread Dan Chisarick
Most people on this list are probably collecting for reasons other than financial gain (though nothing wrong with collecting to sell for profit or a mix, especially if the profit goes to buying more games). While I'm no economic theorist, I think prices will settle down after a bit. Why? As

Re: [SWCollect] Ouch

2004-05-10 Thread Dan Chisarick
Ok, generally I keep out of the grading discussions because I toss shrinkwrap on games like I would on sandwiches (in contrast to the death-threat below). Question: How do you handle funk? Basement funk (game stored in a damp cellar), smoker's house, cat used the space 10 away as a

Re: [SWCollect] SSI Ziplocs

2004-05-09 Thread Dan Chisarick
I have an SSI Ziplock copy of Epidemic. The manual just barely fits the bag (needs a little work actually but once its past the opening, it fits snug). It has a red white sticker that says its for the Apple platform. On May 9, 2004, at 6:29 PM, [EMAIL PROTECTED] wrote: In a message dated

Re: [SWCollect] So obviously Mt. Drash is no longer rare....

2004-05-14 Thread Dan Chisarick
So that's two (albeit incomplete) copies on ebay concurrently. And neither have bids. Anyone care to make guesses as to how much they sell for? I'll say $300-400 tops. On May 14, 2004, at 1:20 PM, Freddie Bingham wrote: I wouldn't consider anything sold without a box when determining a

Re: [SWCollect] So obviously Mt. Drash is no longer rare....

2004-05-14 Thread Dan Chisarick
Hmmm, yeah. I think my estimate was a bit too low. It is one of the most desirable Ultima collectables you could hope to bid on (you seem to have all the ones you can't, though). Of course there's no saying what the reserve is, either. As an aside, I'm also speculating that Keith Z, given past

Re: [SWCollect] Talk about boneheads...

2004-05-07 Thread Dan Chisarick
Likely story :p On May 7, 2004, at 11:47 AM, Josh Lulewicz wrote: Heh actually that was supposed to be 9.99 blushes I didn't realize it until after the end of the auction :( Damn IE autofiller... -josh -Original Message- From: C.E. Forman [mailto:[EMAIL PROTECTED] Sent: Friday, May

[SWCollect] Change to feedback ratings?

2004-05-07 Thread Dan Chisarick
In my otherwise pristine ratings on ebay I won a single neutral comment when I backhanded someone for not being responsive (30 days no answer, and for that I was called 'impatient'). At the bottom of what had to be a 4-page auction description was a blurb that he's sometimes out of town.

Re: [SWCollect] Talk about boneheads...

2004-05-06 Thread Dan Chisarick
$100 for the disk to a Donkey Kong clone. Nice. This keeps up people will start selling individual games a la carte ($25 for the manual, $50 for the disk, $15 for the reference card, etc.) On May 6, 2004, at 10:22 PM, Josh Lulewicz wrote: http://cgi.ebay.com/ws/eBayISAPI.dll?

Re: [SWCollect] FYI

2004-05-03 Thread Dan Chisarick
Looks like the advertisement wasn't the only thing that was framed. Nice catch (as always). Ask him if he'd like to trade for a hypothetical 2600 prototype... On May 3, 2004, at 9:13 PM, C.E. Forman wrote: Just in case any of you were thinking of bidding on this one:

Re: [SWCollect] Retro PC game collecting officially became big business

2004-04-25 Thread Dan Chisarick
I should offer him my copy of Muse BLACKJACK. At $450.00 its a steal (I think it cost me $15-20. Not sure. I was on a MUSE kick back then. Then I realized that they had more titles than I previously knew about and calmed down shortly thereafter.) On Apr 25, 2004, at 5:32 PM, Hugh Falk

Re: [SWCollect] New Article from The Origin Museum

2004-04-25 Thread Dan Chisarick
I won't startup the semi-annual archive/preserve debate again (it hasn't been 6 months since the last one :), but since we have a few new folks, anyone else do the 'media archiving' thing? On Apr 25, 2004, at 8:01 PM, [EMAIL PROTECTED] wrote: ** Marco Wrote: Very cool, Joe!

Re: [SWCollect] Retro PC game collecting officially became big business

2004-04-26 Thread Dan Chisarick
When I started collecting a few years back, I had an entire 8.5 x 11 sheet of titles, search terms, publishers, etc. You name it. It would take me an hour a day to dig. I found some pretty interesting stuff. I also had more cash to buy goodies with. But I relied purely on ebay's search tool.

[SWCollect] Even marginally ethical?

2004-04-26 Thread Dan Chisarick
Leveraging the phenomenon on ebay that one rare item selling for a wad of cash is usually followed by several more just like it, is it a possible strategy to 'sell' highly desirable vintage items amongst ourselves on ebay? We wouldn't actually transfer ownership of the goods, and sure there

Re: [SWCollect] Even marginally ethical?

2004-04-27 Thread Dan Chisarick
games don't know enough to hit game collector sites, but they do know ebay. On Apr 27, 2004, at 2:56 AM, Jim Leonard wrote: Dan Chisarick wrote: Evil? Immoral? Risky? All of the above. It's called shilling on ebay, and gets you booted'n'banned. Not in favor of it. :) -- Jim Leonard ([EMAIL

Re: [SWCollect] Fw: Message from eBay Member

2004-05-17 Thread Dan Chisarick
Interesting. Though I wonder what will make it appreciate more if all of a sudden they're popping out of the woodwork (relatively speaking). He's the one who had a tape + warranty card only auction, yes? On May 17, 2004, at 7:56 PM, C.E. Forman wrote: Just in case anyone else wondered.

Re: [SWCollect] Nit-picking at its finest

2004-05-21 Thread Dan Chisarick
Tom apparently has the solution to labels falling off of old disks (of course I'm not sure I want to drive four holes through all my disks). On a slightly different topic, don't you think it'd be pretty hard to fight with both a sword AND a trident at the same time? A trident is typically a

Re: [SWCollect] Nit-picking at its finest

2004-05-22 Thread Dan Chisarick
Wow. Echos of my disclaimered to the hilt comments on manipulating the values of games on ebay a month or so ago. Note to self: Never post messages to the list that suggest in any capacity the possibility of deliberately misleading the game collecting community at large, independent of any

Re: [SWCollect] Ultima III

2004-05-28 Thread Dan Chisarick
Thanks. I know there were two variations on the 1983 release, and I knew there was the 'Trilogy' release, but I didn't know there was a 1987 re-release. On May 27, 2004, at 9:17 PM, Howard Feldman wrote: You could always look on my website... thats what its there for Dan Chisarick wrote: My

Re: [SWCollect] Kids and Classic Gaming

2004-05-31 Thread Dan Chisarick
Well, this answers a lot of questions about the current state of video games... I LOL at a couple of the comments, most of them from Donkey Kong.x-tad-bigger /x-tad-bigger On May 31, 2004, at 3:20 PM, C.E. Forman wrote: I saw this too.  Hilarious!  I loved the fact that they were

Re: [SWCollect] Kids and Classic Gaming

2004-06-04 Thread Dan Chisarick
Oops. Hall of the Mountain King was the soundtrack that looped in the BG once you got the 'flame'. Mountain King was the game. Thanks for correcting that. I think you're right about the number of levels varying between platforms in MR. Like being the person who edits movies for television,

Re: [SWCollect] Another one?!

2004-06-08 Thread Dan Chisarick
I don't know if you could. It wasn't created by a music publisher that the RIAA or any of the fee-collection agencies have an agreement with, was it? Put another way, I make a music CD on my own, and I sell it in a few local stores. A DJ from a local radio station (say its owned by

[SWCollect] Previously owned games resold by chains

2004-06-08 Thread Dan Chisarick
I've not been a fan of places like EB, GameStop, etc. charging $50 for a game, giving you $15-20 for it a few weeks later, then reselling it for $40-45. More than once I've seen used games sold costing more than the shrinkwrapped version of the identical title, usually within a few feet of

Re: [SWCollect] Time to blend topics

2004-06-10 Thread Dan Chisarick
Of all the people to pick... (FYI Ray Charles RIP 06/10/04) As an aside, emulation of vintage synthesizers is getting pretty damn good (Hammond, Clavinet, Fender, etc.) Some are direct samples, some are emulated. Even the cheaper ones sound respectable. Of course you did say exactly.

Re: [SWCollect] No market for Macintosh collectables?

2004-06-11 Thread Dan Chisarick
For a software developer I hope they wouldn't confuse the two platforms. Still its interesting. I didn't know it existed, but then my Mac collection is pretty small and to be honest, not too many of the games I remember for it really grabbed me. Except I've been looking for Airborne!

Re: [SWCollect] Best copy protection?

2004-06-12 Thread Dan Chisarick
Back then I had a friend who worked for a newspaper. He was in charge of a color separator (it sounded impressive then) so they could print color ads in multiple passes. It made the dark red and black sheet black and white. It was excessive but it was fun to have such an overkill solution.

Re: [SWCollect] Best copy protection?

2004-06-14 Thread Dan Chisarick
You had to identify mugshots I believe. I'm surprised I remember because I only saw the screen once :) Covert Action and Sword of the Samurai are my top two favorite of all time Microprose games. Close second is M-1 Tank Platoon, F-19/F-117A, Pirates! and Ancient Art of War in the Skies. There

Re: [SWCollect] Best copy protection?

2004-06-15 Thread Dan Chisarick
Along similar lines, Final Assault (Epyx) for the IIgs (and probably others), if you failed the copy protection, you'd continue normally, then suddenly your climber's face would turn red and he'd die, as if suffocating I think. Kinda slick. On Jun 15, 2004, at 9:00 AM, Stuart Feldhamer wrote:

Re: [SWCollect] Best copy protection?

2004-06-15 Thread Dan Chisarick
LucasArts (DOS-based) adventure games drove me crazy because the protection was written in the same interpreted code as the rest of the game (makes sense, some commercial protection schemes are based on their own VM, speaking of protection schemes repeating themselves). Anyway, I found one

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