RE: [SWCollect] The Warp Factor from SSI
I’ll ask Joel Billings and let you know if he can remember. Hugh -Original Message- From: Per-Olof Karlsson [mailto:[EMAIL PROTECTED] Sent: Monday, May 31, 2004 5:08 PM To: [EMAIL PROTECTED] Subject: [SWCollect] The Warp Factor from SSI Hi all :) I've got to ask, and hope that somebody more knowledgeable than myself will know the truth.. I'm trying to compile the history of SSI and this game is really bugging me.. It seems to be riddled in mystery. First of all, the box art it has (a pic of the USS Enterprise from Star Trek) has to my knowledge never been pictured in any SSI catalogs. That's the first question, the box art as shown in the catalogs, does it *really* exist? I know that many games have different covers in the catalogs, but that's so far been true only for NEW games, and in later revisions of the catalog, the real cover art is shown instead of the "prototypes". Not so with Warp Factor, however, it has the same alternate art in all catalogs I've seen it, stretching several years, so the prototype answer doesn't make sense. Another very strange thing is that in the Summer 1986 and Fall 1986 / Winter 1987 catalogs, all of a sudden Warp Factor is displayed as a Rapidfire release and only for the IBM (the original big box is for Apple only). What the..!? So, let's ponder on these questions; 1) Has anybody actually seen the alternate box art for the original big box version for Apple, except that picture in the catalogs? 2) Has anybody actually seen the Rapidfire release for IBM? and slightly more esoteric: 3) If 1) doesn't exist, does anybody know why the real box art was never pictured in the catalogs? (The Enterprise cover) I would just love to know. Oh, and I'd love to hear from anybody willing to trade or sell SSI stuff. Cheers, Peo
Re: [SWCollect] June 22, 1979
On May 31, 2004, at 9:29 PM, Marco Thorek wrote: The 25th anniversary is coming up :-) I'll have to light my brass lantern that day. ;-) (I have several genuine caving lanterns.) -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
RE: [SWCollect] June 22, 1979
Yes that was a great day ;-) What else happened? -josh -Original Message- From: Marco Thorek [mailto:[EMAIL PROTECTED] Sent: Monday, May 31, 2004 9:30 PM To: [EMAIL PROTECTED] Subject: [SWCollect] June 22, 1979 The 25th anniversary is coming up :-) Marco -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
[SWCollect] June 22, 1979
The 25th anniversary is coming up :-) Marco -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Kids and Classic Gaming
Yeah, that had me literally LOL in front of the screen :-) To those kids we are ancient history ;-) Marco > Stephen Emond schrieb: > > I loved this one: > > Kirk: And you can't pick up an AK-47 and go killhey, those aliens on > the top row, you use them in EGM for stuff. > > EGM: Yeah, we use them to end our articles. They do kinda look like > they're from Space Invaders, don't they? > > Tim: They're going to sue you. > > Kirk: I'm sure everyone who made this game is dead by now. > > Thats priceless :p > > > > > > > > -- > > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] > Sent: Monday, May 31, 2004 6:55 AM > To: [EMAIL PROTECTED] > Subject: [SWCollect] Kids and Classic Gaming > > > > "Cute" ;) > > http://www.egmmag.com/article2/0,2053,1487038,00.asp -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] The Warp Factor from SSI
On May 31, 2004, at 7:07 PM, Per-Olof Karlsson wrote: [Snip] It seems to be riddled in mystery. First of all, the box art it has (a pic of the USS Enterprise from Star Trek) has to my knowledge never been pictured in any SSI catalogs. That's the first question, the box art as shown in the catalogs, does it *really* exist? Yes. :-) I have both versions of the box art. SSI changed the art after Paramount threatened a lawsuit. -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Kids and Classic Gaming
Well, this answers a lot of questions about the current state of video games... I LOL at a couple of the comments, most of them from "Donkey Kong". On May 31, 2004, at 3:20 PM, C.E. Forman wrote: I saw this too. Hilarious! I loved the fact that they were over-thinking, over-analyzing everything, believing the different colors on the blocks in Tetris meant something, wondering if you can do stuff with the umbrella and purse in DK, rapid-fire in Space Invaders, etc. - Original Message - From: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, May 31, 2004 8:54 AM Subject: [SWCollect] Kids and Classic Gaming "Cute" ;) http://www.egmmag.com/article2/0,2053,1487038,00.asp
[SWCollect] The Warp Factor from SSI
Hi all :) I've got to ask, and hope that somebody more knowledgeable than myself will know the truth.. I'm trying to compile the history of SSI and this game is really bugging me.. It seems to be riddled in mystery. First of all, the box art it has (a pic of the USS Enterprise from Star Trek) has to my knowledge never been pictured in any SSI catalogs. That's the first question, the box art as shown in the catalogs, does it *really* exist? I know that many games have different covers in the catalogs, but that's so far been true only for NEW games, and in later revisions of the catalog, the real cover art is shown instead of the "prototypes". Not so with Warp Factor, however, it has the same alternate art in all catalogs I've seen it, stretching several years, so the prototype answer doesn't make sense. Another very strange thing is that in the Summer 1986 and Fall 1986 / Winter 1987 catalogs, all of a sudden Warp Factor is displayed as a Rapidfire release and only for the IBM (the original big box is for Apple only). What the..!? So, let's ponder on these questions; 1) Has anybody actually seen the alternate box art for the original big box version for Apple, except that picture in the catalogs? 2) Has anybody actually seen the Rapidfire release for IBM? and slightly more esoteric: 3) If 1) doesn't exist, does anybody know why the real box art was never pictured in the catalogs? (The Enterprise cover) I would just love to know. Oh, and I'd love to hear from anybody willing to trade or sell SSI stuff. Cheers, Peo
RE: [SWCollect] Kids and Classic Gaming
I loved this one: Kirk: And you can't pick up an AK-47 and go kill—hey, those aliens on the top row, you use them in EGM for stuff. EGM: Yeah, we use them to end our articles. They do kinda look like they're from Space Invaders, don't they? Tim: They're going to sue you. Kirk: I'm sure everyone who made this game is dead by now. That’s priceless :p From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Sent: Monday, May 31, 2004 6:55 AM To: [EMAIL PROTECTED] Subject: [SWCollect] Kids and Classic Gaming "Cute" ;) http://www.egmmag.com/article2/0,2053,1487038,00.asp
Re: [SWCollect] Kids and Classic Gaming
I saw this too. Hilarious! I loved the fact that they were over-thinking, over-analyzing everything, believing the different colors on the blocks in Tetris meant something, wondering if you can do stuff with the umbrella and purse in DK, rapid-fire in Space Invaders, etc. - Original Message - From: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, May 31, 2004 8:54 AM Subject: [SWCollect] Kids and Classic Gaming "Cute" ;)http://www.egmmag.com/article2/0,2053,1487038,00.asp
RE: [SWCollect] Kids and Classic Gaming
Very cute! : ) I noticed this line (talking about Pong): "I saw a documentary on this. The game was so popular in arcades that it got jammed up with quarters." I wonder if that was the documentary that Jim mpeged for us... Stuart -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Sent: Monday, May 31, 2004 9:55 AM To: [EMAIL PROTECTED] Subject: [SWCollect] Kids and Classic Gaming "Cute" ;) http://www.egmmag.com/article2/0,2053,1487038,00.asp -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
[SWCollect] Kids and Classic Gaming
"Cute" ;) http://www.egmmag.com/article2/0,2053,1487038,00.asp