Re: [SWCollect] DOS sound in Win 98SE
Can you restart in MS-DOS mode in 98SE? -Adam - Original Message - From: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, March 31, 2004 10:31 PM Subject: [SWCollect] DOS sound in Win 98SE As you know I play mostly classic games. I use 98SE with SB Live card. Can be very tricky to get sound to work, sometimes nearly impossible. Someone told me about VMDsound but that seems to be for NT, 2000, XP only. Is there something similar for 98SE? And/or something for TRUE DOS mode? I'm decent at this but can be a real headache, there has to be an easier way (yes I could use DOSBox but would like to know how to run without it if possible) Thanks, Tom Visit my web page for many games for sale/trade and screen shots of Ultima Escape from Mt. Drash, Tom's Ultima, Infocom and RPG page -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Publishers vs. Developers
It might've started with the 2600. Activision started because developers at Atari wanted more control and recognition for their work. Atari's games didn't list developer/designer names anywhere on the physical product. Before Activision, all 2600 games were released by Atari. NES games had third-party developers, but they all had to get the Nintendo seal of approval to be sold. The system had built in security to prevent unauthorized games from being played in it. Of course, a few developers got past it and released unofficial games for the system. -Adam - Original Message - From: Lee K. Seitz [EMAIL PROTECTED] To: Software Collecting [EMAIL PROTECTED] Sent: Friday, February 20, 2004 5:42 PM Subject: [SWCollect] Publishers vs. Developers The following post comes from rec.games.video.classic. It would seem to me the split between developers and publishers first started with computer games, but was curious if anyone here could share hard info. |From: Spiders [EMAIL PROTECTED] | | Greetings: | | I was wondering if anyone could help clarify something for me - in the | days of the 2600 and Intellivision, there was no developer / publisher | relationship as there is today, is that right? Meaning if a 2600 game | was developed by Atari (well, you know what I mean), then it was | published by Atari as well? Or if a game is considered an M-Netwok | game, then that essentially means it was developed and published by | the same company? | | If so, when did these functions split, when did companies begin to | form that solely developed or solely published? Was it during the | 2600's reign, or not until the Colecovision, or even the NES? What | dynamic motivated this evolution (I'm guessing it was money, but I | don't know)? | | Thanks. -- Lee K. Seitz [EMAIL PROTECTED] -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Software Collecting Expo?
If someone, like Woz, who's interesting to people outside of our immediate audience showed, it would be easier to draw bigger numbers. If we asked the VCF people about their approximate attendence it would probably reflect how many would come to an expo limited to old games. -Adam - Original Message - From: C.E. Forman [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, January 18, 2004 9:13 AM Subject: Re: [SWCollect] Software Collecting Expo? Wow, I must REALLY be optimistic, then, I figured a few hundred would show, especially once they learn of the classic authors. (The place could get packed if the Woz shows up!) I'd prefer to plan for a larger number, just in case. - Original Message - From: Hugh Falk [EMAIL PROTECTED] To: [EMAIL PROTECTED] Cc: [EMAIL PROTECTED] Sent: Wednesday, January 14, 2004 10:53 PM Subject: RE: [SWCollect] Software Collecting Expo? I think this was meant for the whole group (see bottom)... -Original Message- From: Brian the Fist [mailto:[EMAIL PROTECTED] Sent: Wednesday, January 14, 2004 6:07 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Software Collecting Expo? Hugh Falk wrote: I don't mind scouting out some local places (I'm guessing hotels) for prices. We should have a ballpark idea of the size event we're looking to put on. I'm guessing it will be relatively small (smaller than PhillyClassic) due to it being a first time and a pretty focused event (compared to CGE and PhillyClassic). However, I'm slammed this week and out of town next week. So give me a couple of weeks to investigate. Thoughts on size? I'd say expecting 50 or so paying guests to show (ie. excluding the speakers and exhibitors) would be optimistic.. -- -- Howard Feldman, Author of The Search for Freedom A Computer Fantasy Role-Playing Game Visit its Homepage at http://deep.mshri.on.ca/people/feldman/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Geekness! (was: Re: [SWCollect] Gosh, you look weird)
I did something similar but unfortunately I can't tell anyone what it is because I still use it :-) Is ZORK your ATM PIN#? ;) -Adam -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
Re: [SWCollect] [Fwd: ComputerGameCollector.Com]
Finally, I think creating a true master list (of viable commercial games) is a great idea. I'm guessing we could get a good 80% of the way there (or more) just by combining the databases of the people on our e-mail list. We could just have everybody spit out what they have in a common format, and then somebody would have to import and reconcile the lists for duplicates. I'd be willing to do that (slowly) unless somebody else already has a system to handle it. I could then share the master list with everybody. I'll propose it to the group and see what they think. Interjection: it seems pretty useless to me to be creating yet another master list of games when Moby already exists. Wouldn't it make more sense to have a SOAP service or some other web API that people could use to access the information from Moby, perhaps for some sort of licensing fee? Since there's so much in the DB already (complete with screenshots, box shots, etc.), it seems foolish to me to duplicate the effort. -Adam -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
Re: [SWCollect] Buy 1 get 2
(Remember The Bilestoad?) No... please explain... -Adam -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
Re: [SWCollect] The Motherlode
It could also be from liquidation sales, like all the stuff Centsible Software obtains through company buyouts. They tend to buy several truckloads of software and computer parts at once. I'm getting the impression there still are many warehouses in the US stuffed with vintage software. Roadtrip! -Adam -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
Re: [SWCollect] Auctions 102
My main concern was to make sure Mr. Leonard knew there were some potential downsides to Paypal et al.. When you are in a situation where you have serious money problems, which I understand all too well, potentially having money you counted on suddenly get taken away from you may not a risk you want to take. Or if you do, don't tie it your normal checking/savings account. I believe the main problem was that in order to track down people using PayPal maliciously, they were locking down the accounts of those malicious people as well as the naive people they were doing transactions with. I think those were the only people who got much trouble. In short, just be sure you're dealing with an honest person. -Adam -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/