[SWCollect] Newly subscribed, looking for KQ PCjr

2004-03-06 Thread Vincent Joguin
of old original PC and Amiga games. I'll image them with Disk2FDI as soon as I finish a stable final version of the FDI routines. Vincent Joguin. -- This message was sent to you because you are currently subscribed to the swcollect

Re: [SWCollect] Here we go.....

2004-03-15 Thread Vincent Joguin
At 04:47 15/03/2004 -0600, you wrote: The three year journey of finding Drash was as important to me as actually holding it in my hands. That's something I'll never lose. Now it is time to allow someone else to have their journey with Drash. Eh! I haven't been here for a long time, but I

Re: [SWCollect] Here we go.....

2004-03-15 Thread Vincent Joguin
At 06:54 15/03/2004 -0500, you wrote: Really, I'd feel bad if a complete Drash game quit the circle of this group before being properly preserved... I have made copies of the tape so it will not be lost. Though I don't have a box, yet... To what medium did you copy it? WAV

Re: [SWCollect] Here we go.....

2004-03-15 Thread Vincent Joguin
At 07:12 15/03/2004 -0500, you wrote: In a message dated 03/15/2004 6:10:11 AM Central Standard Time, [EMAIL PROTECTED] writes: To what medium did you copy it? WAV file or another tape? Another tape. Mmm. Not the best (although that's already a very good thing). Since you're not going to sell

RE: [SWCollect] Here we go.....

2004-03-15 Thread Vincent Joguin
At 15:42 15/03/2004 +0100, you wrote: Sampling should be fine, especially with a Vic tape which probably doesn’t have any turbo-loader thingie built-in (those tapes can be pretty tricky). Just make sure you sample in MONO! On some tapes you get better results by doing an 8-bit sample by the

RE: [SWCollect] Here we go.....

2004-03-15 Thread Vincent Joguin
At 16:29 15/03/2004 +0100, you wrote: The C64 tapes I’ve sampled myself worked when done in mono but would give me loading errors if I tried stereo, so I would not recommend using stereo for anything. Can’t say I’m for or against 8-bit or 16-bit, I guess the best thing to do is some trial and

Re: RE: [SWCollect] Here we go.....

2004-03-15 Thread Vincent Joguin
At 11:13 15/03/2004 -0500, you wrote: The image is out on the net, but I forget where. One of the Dragons has also converted it as well, into an IBM program. I'll look them up for you, if you wish. Thanks! I've got the PC convertion, but I'm looking for the image. Vincent.

RE: RE: [SWCollect] Here we go.....

2004-03-15 Thread Vincent Joguin
At 11:21 15/03/2004 -0500, you wrote: OK, I'll bite (finally). What is FM-TOWNS? The FM-TOWNS is a Japanese computer that was release in the early 90s. I think it featured a 386 processor and a CD-ROM drive, with some impressive graphics and sounds capabilities for the time. Many western games

Re: [SWCollect] Here we go.....

2004-03-15 Thread Vincent Joguin
At 11:36 15/03/2004 -0500, you wrote: Come on...I figured that much out. I was hoping for some more info, and some guy saying how the games are so much better on that platform or something like that. Well I know Towns version of UVI has voices for one. Don't have the computer so have never

RE: RE: [SWCollect] Here we go.....

2004-03-15 Thread Vincent Joguin
At 11:56 15/03/2004 -0500, you wrote: Now are any of these games actually better on the FM Towns? Any of the 3 that you mentioned? Zak is clearly a LOT better (it's a VGA version, 256-color version being more accurate for the FM-TOWNS). Loom is also a 256-color version, from what I've heard,

Re: [SWCollect] How did you find your Drash?

2004-03-15 Thread Vincent Joguin
At 11:01 15/03/2004 -0600, you wrote: Or any of your most prized software posessions, for that matter? Any good stories out there? My most prized possessions are not really software: original Dragon's Lair, Dragon's Lair 2 and Space Ace LaserDiscs. Got them off eBay a few years ago. Vincent.

RE: RE: [SWCollect] Here we go.....

2004-03-15 Thread Vincent Joguin
At 12:05 15/03/2004 -0500, you wrote: Isn't there a 256 VGA PC version of Zak? Not that I know of... Now, of course, ScummVM can run the FM-TOWNS version, so there is sort of a PC version... Vincent. -- This message was sent

Re: [SWCollect] Here we go.....

2004-03-15 Thread Vincent Joguin
At 11:03 15/03/2004 -0600, you wrote: Can someone repost the auction link? Either ebay search is braindead, or I am... You are ;-) Search for Drash. http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemitem=3084975541category=62053 Vincent.

[SWCollect] Preserving original games

2004-03-15 Thread Vincent Joguin
At 13:22 15/03/2004 -0600, you wrote: I totally agree. Howard I don't think distributing this image of your is a good idea and I encourage to think twice and not do it. I didn't plan to do this e-mail as early, but here we go ;-) I hope Jim will comment on this. As you may know, I am the author

RE: [SWCollect] How did you find your Drash?

2004-03-15 Thread Vincent Joguin
At 14:08 15/03/2004 -0600, you wrote: Would you consider making backups of the tape and documentation before it is lost forever? - If I can figure out a way of course, I was thinking about making an MP3 of the tape (not sure if that is possible) NO MP3! ;-) It's a lossy compression, so only WAV

RE: [SWCollect] Preserving original games

2004-03-15 Thread Vincent Joguin
At 14:29 15/03/2004 -0600, you wrote: I am, however, against distributing these images/backups/etc on a large scale. Granted. Personally, I believe that given the right tools and materials a game like Mt. Drash (in fact any older game as we have seen with Eyal) could be reproduced and sold as an

RE: [SWCollect] Preserving original games

2004-03-15 Thread Vincent Joguin
Sorry, I skipped a part of my mail. I know it sucks and I don't want to sound like an old miser, because I would love for everyone to enjoy these games in the way I have. But at this point 85% of the Sierra disks you can get off ebay still work so if people want to play these games they are

RE: RE: [SWCollect] Here we go.....

2004-03-16 Thread Vincent Joguin
-Original Message- From: Vincent Joguin [mailto:[EMAIL PROTECTED] Sent: Monday, March 15, 2004 8:19 AM To: [EMAIL PROTECTED] Subject: Re: RE: [SWCollect] Here we go. At 11:13 15/03/2004 -0500, you wrote: The image is out on the net, but I forget where. One of the Dragons has also converted

Re: [SWCollect] Preserving Your Games

2004-04-01 Thread Vincent Joguin
At 21:33 31/03/2004 -0800, you wrote: “Stanford University has started a game-preservation initiative. The Stephen F. Cabrinety Collection in the History of Micro-Computing includes as yet unpreserved retail software, largely videogames. Amassing well into tens of thousands of classic games,

Re: [SWCollect] YEAH-HA-HAAAAA!

2004-05-10 Thread Vincent Joguin
Quest 7. I nearly haven't bought any PC game from France ever since (most recent is a L'Amerzone/Syberia pack). For some reason, console games are not always translated (for example Shenmue) or are multi-language. Vincent Joguin

Re: [SWCollect] New Article from The Origin Museum

2004-04-26 Thread Vincent Joguin
;-) Vincent Joguin. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives

Re: [SWCollect] Best copy protection?

2004-06-15 Thread Vincent Joguin
this at school, during class! ;-) Vincent Joguin.

Re: [SWCollect] Buy OEM Software for MASSIVE Discounts!

2004-06-17 Thread Vincent Joguin
At 14:05 17/06/2004 +0200, you wrote: Am I the only one being hosed in spam like this after the introduction of the new software? No, you're not. Annoying indeed. Jim? ;-) Vincent. ___ Swcollect mailing list [EMAIL PROTECTED]