Re: [SWCollect] Introducing myself

2000-08-17 Thread Jim Leonard
[EMAIL PROTECTED] wrote: I had no idea Alter Ego was so desirable...what's up? I want it because I want a decent box cover scan for MobyGames. That, and I own the Male version (without box, sadly) and it's nostalgic for me. Should we have an official bidding war? :-) I don't care what the

Re: [SWCollect] Introducing myself

2000-08-17 Thread Jim Leonard
"Lee K. Seitz" wrote: And was that Test Drive 1? And the format would be of help. Yes, the original Test Drive. It's on 5-1/4" disks, but there's instruction card on how to order the 3.5" size. 8) There's also the box, instructions, and registration card (partially filled out). I

[SWCollect] MobyScale 0.1

2000-08-18 Thread Jim Leonard
ered in any way. Strict adherence to the scale is what makes it strong and useful; please don't deviate from or otherwise modify it. This document and scale was authored by Jim Leonard ([EMAIL PROTECTED]), based on a scale created by Hugh Falk, which in turn was based on a record album gr

Re: [SWCollect] Introducing myself

2000-08-25 Thread Jim Leonard
"C.E. Forman" wrote: That sounds like a re-release (the original was a folder, much like Activision's Hacker folder, which in turn were copies of EA's folders). But I still want it. I'll email you a private bid. Alter Ego in a folder? I've never heard of such a thing. The only ones

[SWCollect] Correct term for record albums?

2000-08-25 Thread Jim Leonard
Just what is the correct term for the 8"x8" folder-style packaging made popular by Electronic Arts in the early 1980s? I'll use Pinball Construction Set as an example; do you guys call them: - Record Albums? - Flatboxes? - Folders? - Folios? What's the correct term for these? I've called them

Re: [SWCollect] Other Collector Question

2000-08-25 Thread Jim Leonard
"Lee K. Seitz" wrote: Sorry, I forgot to include my other question in my last post. Most (but not all) classic video game collectors are trying to get as complete a collection as possible for each console they own. Whether that includes cartridge label, box, and manual variations depends

[SWCollect] MobyScale, version 0.2

2000-08-25 Thread Jim Leonard
collectables community. Its use is highly encouraged, as long as it's not altered. Strict adherence to the scale is what makes it strong and useful; please don't deviate from or otherwise modify it. The inevitable legal notice: This document and its contents is Copyright 2000, MobyGames.com.

Re: [SWCollect] Game request: Ace of Aces EGA version

2000-08-29 Thread Jim Leonard
Chris Newman wrote: Yes, there was an EGA version of this game released for the PC. Many Accolade games of the mid to late 80s were released in two separate versions -- CGA and EGA. I don't know if it was a ploy to get gamers to pay for an "upgrade" or if Accolade was merely following the

Re: [SWCollect] MobyScale, version 0.2

2000-08-29 Thread Jim Leonard
"C.E. Forman" wrote: Okay, this version fits my current needs, so I can stop bitching now. B-) Never a bitch! I specifically created this list so that we could all agree on the scale before it goes "final". I *wanted* your comments and suggestions (and I see I have more to read, so I'll

Re: [SWCollect] Game request: Ace of Aces EGA version

2000-09-12 Thread Jim Leonard
Hugh Falk wrote: I didn't think we would ever try to place a value on items. Is that a goal? Not of the MobyScale, no. -- http://www.MobyGames.com/ The world's most comprehensive historical PC gaming database project. --

Re: Vote (Was: Re: [SWCollect] MobyScale, version 0.2)

2000-09-12 Thread Jim Leonard
"Lee K. Seitz" wrote: Jim Leonard boldly stated: :) I'm trying to stay away from the term "Mint" since it's so overused/misused. Let's take a vote: Who here would like to see "Factory-Sealed" on the scale be renamed to "Mint Sealed"? A yay or n

[SWCollect] MobyScale 0.25

2000-09-12 Thread Jim Leonard
is Copyright 2000, MobyGames.com. It was authored by Jim Leonard ([EMAIL PROTECTED]), based on a scale created by Hugh Falk, which in turn was based on a record album grading scale of unknown origin. Any questions, comments, or suggestions should be directed to the author. You are free to copy

Re: [SWCollect] MobyScale 0.1

2000-09-12 Thread Jim Leonard
Hugh Falk wrote: I would change it to say "...sealed WITH original factory..." Done. This and some other little niggly bits have been changed, so I'll post another revision of the scale document in a week or so. BTW: Just in case it wasn't implied, you *can* reproduce this document, put it

Re: [SWCollect] MobyScale 0.25

2000-09-12 Thread Jim Leonard
"C.E. Forman" wrote: Actually, one more little nagging change? Could we eliminate the hyphen altogether, making it "FP"? (Just so there's no chance of mix-up with "F".) Either way works for me, though, LMK your thoughts. I agree with that. Done (but I'll spare the list a resend until a

Re: [SWCollect] MobyScale 0.25

2000-09-13 Thread Jim Leonard
. "Lee K. Seitz" wrote: Jim Leonard boldly stated: Note that, for all forms suggested above, there was only one grade listed for Mint Sealed items. This is because all pieces of a sealed item must also be in the same condition, since the item was never opened. This

Re: [SWCollect] My status and where I've been

2000-10-24 Thread Jim Leonard
"Lee K. Seitz" wrote: So when he wants juice, he doesn't say "I want juice, please", he says: "I want" "juice" "please" Don't feel too bad. My 2-year-old still only says "I want juice." I have pretty much explicitly ask to get a "please." Even then, it's rare that I can get "I want

Re: [SWCollect] MobyScale 0.3.0 -- please review

2000-10-31 Thread Jim Leonard
"C.E. Forman" wrote: Looks great to me. No problem with the not-in-all-packages items, I can do without and it'd be less confusing anyway. Any last-minute changes, speak up now! I have no further changes... anyone else? -- http://www.MobyGames.com/ The world's most comprehensive

[SWCollect] MobyScale 1.0!

2000-11-07 Thread Jim Leonard
e Official MobyGames Software Collectables Condition Grading Scale Version 1.0 The inevitable legal notice: This document and its contents is Copyright 2000, MobyGames.com. It was authored by Jim Leonard ([EMAIL PROTECTED]), based on a scale created by Hugh Falk, which in turn was based on a re

Re: [SWCollect] MobyScale 1.0!

2000-11-13 Thread Jim Leonard
- From: Jim Leonard [SMTP:[EMAIL PROTECTED]] Sent: Tuesday, November 07, 2000 6:55 PM To: [EMAIL PROTECTED] Subject:[SWCollect] MobyScale 1.0! "C.E. Forman" wrote: I wonder how you get through the day NOT supporting BM. ;-) BM is optional, you said so yourself.

[SWCollect] Re: Finally, a total

2000-11-15 Thread Jim Leonard
(Lee wrote this to me personally, but I thought we could all enjoy the reply, in case anyone wants to collect the Atarisoft PC conversions from 1981-1983): "Lee K. Seitz" wrote: BTW, I finally tried out that copy of Donkey Kong you pointed me to. (Thanks.) Sadly, even MoSlo can't slow it

Re: [SWCollect] Re: Finally, a total

2000-11-15 Thread Jim Leonard
"Lee K. Seitz" wrote: Let me add that the Apple II versions of these Atarisoft games seemed very good to me: Mario Bros. Moon Patrol Robotron I forgot: Moon Patrol also exists for PC. Mario Bros. is rumored to exist, but sadly nobody has a copy. Moon Patrol falls into the "good"

Re: [SWCollect] Infocom collecting questions

2000-11-24 Thread Jim Leonard
"C.E. Forman" wrote: (2) Anyone know where I can find booklets/pens similar to those found in the Invisiclues packages? (Details in YOIS's latest column.) Ask C.E. Forman yourself -- he's here on this list (although I wonder why nobody's responded to this message until now...)

[SWCollect] Box Standardization

2000-11-28 Thread Jim Leonard
Unfortunately for our hobby, it looks like IEMA, Infogrammes, and Activision are working together to standardize box size and form factor. This is depressing, as it means all software will come in double-thick DVD boxes (which are significantly smaller than the current form factor, which means

[SWCollect] DOTC for Mac?

2000-11-30 Thread Jim Leonard
Tomer Gabel wrote: http://cgi.ebay.com/aw-cgi/eBayISAPI.dll?ViewItemitem=512061129 I was completely unaware of a Macintosh version of this game. Needless to say, I've put my bid down. As a matter of curiousity, does anyone on this list collect Mac software collectables? PC software

[SWCollect] All my projects are on hold, because...

2000-12-03 Thread Jim Leonard
..we made an offer on a new house and they accepted! So today begins the first day of packing ALL of my stuff into boxes and putting it into storage, since we have to put our house on the market on *Tuesday* (we have 6 weeks to sell the house or we're screwed). This is probably the last email

[SWCollect] Planetfall 2

2000-12-09 Thread Jim Leonard
As we all know, this was never completed, dropped by Activision in 1995. But I recently ran across a non-interactive demo (a movie, essentially) that Activision put together to 'demo' Planetfall 2. It's 7MB zipped up; would anyone like me to make it available via an FTP or website?

Re: [SWCollect] Planetfall 2

2000-12-13 Thread Jim Leonard
AIL PROTECTED] Sent: Saturday, December 09, 2000 3:46 PM Subject: Re: [SWCollect] Planetfall 2 I would love to see it, if you could upload it somewhere and send out the URL, I'd be there in no time. Jim Leonard wrote: As we all know, this was never completed, dropped by Activisio

Re: [SWCollect] Planetfall 2

2000-12-14 Thread Jim Leonard
Hugh Falk wrote: Got it...thanks, Jim! Yes, but does it work for you? -- http://www.MobyGames.com/ The world's most comprehensive historical PC gaming database project. -- This message was sent to you because you are

Re: [SWCollect] Just added a message board to my site

2001-01-15 Thread Jim Leonard
the board's focus is and I'll make a small note on MobyGames. Collecting, trading, both, more, what? -- Jim Leonard http://www.oldskool.org/Email: [EMAIL PROTECTED] Like PC games? Help support the MobyGames database: http://www.mobygames.com/ January 15, 2001: I have 193 email

[SWCollect] I hate DSL companies

2001-01-19 Thread Jim Leonard
a static IP address via his modem... So, I'll attempt to answer email, etc. using my laptop modem from time to time. Enjoy my silence -- I sure won't. Deadtime begins January 29th. I'll email again when I've whipped the DSL companies around here into submission. -- Jim Leonard http

Re: [SWCollect] It Can Still Happen

2001-02-13 Thread Jim Leonard
"C.E. Forman" wrote: To all those collectors who claim eBay has made it impossible to find rare packages at a less-than-astronomical price, I say, "click here": http://cgi.ebay.com/aw-cgi/eBayISAPI.dll?ViewItemitem=559087665 Oh my god. I wonder how long that was up there before someone

[SWCollect] Accessible storage?

2001-02-13 Thread Jim Leonard
We all have more software than we care to admit. :) For those of us who have modest collections, they reside in our house in a room's shelves or crawlspace. For humongous collections, they sit in storage spaces. But what to do with collections that just barely overflow a single room's

Re: [SWCollect] Accessible storage?

2001-02-13 Thread Jim Leonard
what you're talking about. Thanks for the advice! Any other suggestions? While we're at it, does anyone wish to reveal how they're keeping their collection? Storage space? Garbage bags? Boxes? Garage? -- Jim Leonard http://www.oldskool.org/Email: [EMAIL PROTECTED] Like PC

Re: [SWCollect] Accessible storage?

2001-02-16 Thread Jim Leonard
Stephen Lee wrote: It's possible to eliminate the acid in paper and cardboard, but it's an expensive and laborious process. Or maybe just something like having an opened ammonia (or some other volatile weak base) container inside a larger sealed container with the boxes would do, but

Re: [SWCollect] Game

2001-02-20 Thread Jim Leonard
if you didn't get read errors copying the files off of the disk (try a diskcopy/diskcomp to make sure), the diskette isn't bad -- it's the program itself ;-) -- Jim Leonard http://www.oldskool.org/Email: [EMAIL PROTECTED] Like PC games? Help support the MobyGames database: http

[SWCollect] MobyGames changes and other announcements

2001-03-28 Thread Jim Leonard
Just some quick notes of interest: - MobyGames will be rolling out a new codebase. The grades used at MobyGames will change in this release to match exactly those that we all agreed on for the final version of the MobyGames Grading Scale. After the rollout, I will be adding the complete text

Re: [SWCollect] Philly Classic

2001-04-13 Thread Jim Leonard
Hugh Falk wrote: Hey guys, Just wondering if anyone else will be at the Philly Classic in one week. I've got my tickets. Can't travel cross-country and leave wife+kids behind, sorry. But I wish I could be there. -- This

Re: [SWCollect] hypothetical question

2001-06-19 Thread Jim Leonard
Hugh Falk wrote: Epyx released a game called Axe of Rage...I don't remember what the game was about, but that could be it. I also have the UK version of Barbarian II...not as good as the orginal overall, but still a very good game. Axe of Rage was indeed Barbarian 2, but I don't think it

Re: [SWCollect] hypothetical question

2001-06-26 Thread Jim Leonard
Karl Kuras wrote: Also, I remember Vixen, was the same, or very similar game engine to Thundercats. Hottie on the cover they just don't put hot chicks on enough covers anymore. Does anyone else remember games like Turbo Girl, Game Over, Phantis and Megacorp? Now THAT was cover

Re: [SWCollect] hypothetical question

2001-06-26 Thread Jim Leonard
Pedro Quaresma wrote: is Forsaken (1997). Check out the front, back, and the calendar inside the package :-) What about Elvira 1? It has Cassandra Peterson on the box in her usual Elvira makeup and costume. Yes, but I thought the question was about new packages. Also, Leather

Re: [SWCollect] hypothetical question

2001-06-26 Thread Jim Leonard
Lee K. Seitz wrote: Pedro Quaresma boldly stated: Also, Leather Goddesses of Phobos 2 had a photo of two pretty girls on a gas station on the box... which reminds me of another question: I once saw in Spain a special (??) version of LGoP2 that included a serial port sound system of some

Re: [SWCollect] hypothetical question

2001-06-27 Thread Jim Leonard
C.E. Forman wrote: Jim, you said you talked to one of the LGoP2 programmers? Did they happen to offer any explanation for why the game sucked so bad? Programmer != Designer. :-) Or are you saying it sucked badly because it was programmed incompetently? Since nobody responded to my LGOP2

Re: [SWCollect] hypothetical question

2001-06-27 Thread Jim Leonard
Lee K. Seitz wrote: Jim Leonard boldly stated: I am building an online museum of old/classic PC sound hardware, and while I have a lot of neat devices to put online with pictures, sound clips, etc., I no longer have my Life-Size Sound Enhancer. Does anyone have a copy of LGOP2

Re: [SWCollect] CyberMania '94

2001-06-27 Thread Jim Leonard
C.E. Forman wrote: Here's an odd request for you... Does anyone have a tape of the (howlingly BAD) computer / videogame awards show CyberMania '94? God only knows why, but I've had the recent urge to see it again. No can do, but if anyone does have it I'd be more than happy to convert

Re: [SWCollect] hypothetical question

2001-06-27 Thread Jim Leonard
C.E. Forman wrote: Well, considering it was prone to unexpected hangs, yeah, I'd call that sucking. I could ask him, but I don't think he'd know -- he just did the sound replay routines. Since nobody responded to my LGOP2 offer, I'll make another one: Does anyone have a LGOP2 with

Re: [SWCollect] CyberMania '94

2001-06-27 Thread Jim Leonard
Lee K. Seitz wrote: Jim Leonard boldly stated: By now you're either asking me to shut up :-) or asking But why do this when you can just copy the videotape? Well, have you ever seen a 3rd- or 4th-generation copy of a videotape? How about nth generation? I've got a copy of a copy

Re: [SWCollect] CyberMania '94

2001-06-27 Thread Jim Leonard
Karl Kuras wrote: No can do, but if anyone does have it I'd be more than happy to convert it to VideoCD for viewing on a DVD player. The following is only slightly off-topic, but I'll bring it around to software collecting in a bit: Following up on the whole discussion of converting

Re: [SWCollect] CyberMania '94

2001-06-27 Thread Jim Leonard
C.E. Forman wrote: So what's a qualified project? Game-related material, of course! In August, I'll have the capability to burn actual DVDs onto $10 blanks. I plan to put a lot of stuff onto DVD (including chapter points, menus, etc.) that nobody else would bother with. Both

Re: [SWCollect] CyberMania '94

2001-06-28 Thread Jim Leonard
Pedro Quaresma wrote: Oh, oh, hold it, hold it, hold it right there! Why? Are great games allowed to have horrible payoffs that are completely not in the spirit of the rest of the game? Although I'd love to see a different ending (and I've seen worse ones), the game is very good, and it

Re: [SWCollect] Cold, dead hands

2001-06-28 Thread Jim Leonard
Lee K. Seitz wrote: C.E. Forman boldly stated: I would, 'cept my LGoP2's wrapped. Damn! Which means that I either need to trade you something permanently for it, or I need to pry it from your cold dead hands. :-) Uh, no, that means the cold dead hands thing is your only option.

Re: [SWCollect] CyberMania '94

2001-06-28 Thread Jim Leonard
Lee K. Seitz wrote: Jim Leonard boldly stated: When you say game-related, does that mean PC games or consoles, too? Anything that has historical interest. Modern consoles, probably not. But anything pre-PlayStation era, sure! Why, what do you have in mind? Well I've amassed

Re: [SWCollect] CyberMania '94

2001-06-28 Thread Jim Leonard
Karl Kuras wrote: I'm not. CyberMania '94 has that honor. B-) LGoP2 is my personal low, though, considering the time and enjoyment I got out of it for the price I paid. (To me, bad budget titles don't hit as hard as bad $44.95 games.) So, okay, so give me some examples of worse

Re: [SWCollect] CyberMania '94

2001-06-28 Thread Jim Leonard
Pedro Quaresma wrote: No, but the fact that they don't have neat payoffs don't make them bad games. And we were discussing bad games. All I was saying was that I was incredibly let down. I almost wished I had never finished it. It was released on a very important period for 90degrees 1st

Re: [SWCollect] CyberMania '94

2001-06-28 Thread Jim Leonard
Lee K. Seitz wrote: Jim Leonard boldly stated: Lemmings came out for C64? Didn't Lemmings come out for almost every platform available at the time? Maybe... I guess I was just surprised since you need a halfway decent resolution to play Lemmings, and C64's 320x200x2 mode (or 160x200x16

Re: [SWCollect] CyberMania '94

2001-06-28 Thread Jim Leonard
C.E. Forman wrote: Why? Are great games allowed to have horrible payoffs that are completely not in the spirit of the rest of the game? It seems the ending of EotB is the only gripe you have with the game, since you still refer to it as a great game (and this despite your having just

Re: [SWCollect] CyberMania '94

2001-06-28 Thread Jim Leonard
Pedro Quaresma wrote: I read all the reviews/ads above, and I admit if I'd base my opinion on this game by these reviews, I'd agree with you (I did buy the game, didn't I? :)). They were all reviews, not ads. I also was GIVEN the game by someone who finished it twice and said he loved it

Re: [SWCollect] hypothetical question

2001-06-29 Thread Jim Leonard
Pedro Quaresma wrote: Speaking of Infocom boxes: does anybody know if Mines of Titan was ever released in a Gray Box? Nope. It wasn't part of that line of marketing. Covers (albeit one is extremely dark for some reason) are here: http://www.mobygames.com/game/covers/gameId,1242/ --

Re: [SWCollect] hypothetical question

2001-06-29 Thread Jim Leonard
C.E. Forman wrote: Speaking of Infocom boxes: does anybody know if Mines of Titan was ever released in a Gray Box? No, as Infocom wasn't even publishing the grey boxes by that time (1989). Even a couple of years prior, their text games had moved to the slipcased style. However, Mines

Re: [SWCollect] trademark for collectors

2001-07-02 Thread Jim Leonard
Hugh Falk wrote: Well, there is one other valid reason. Let's say that only 100,000 Ultima IV's where ever produced (for the sake of a round number). And let's say that half of those have been thrown away, lost or otherwise damaged beyond recognition. That means that if you own 5 of

Re: [SWCollect] trademark for collectors

2001-07-02 Thread Jim Leonard
Pedro Quaresma wrote: Hugh Falk wrote, Well, there is one other valid reason. Let's say that only 100,000 Ultima IV's where ever produced (for the sake of a round number). And let's say that half of those have been thrown away, lost or otherwise damaged beyond recognition. That means

Re: [SWCollect] trademark for collectors

2001-07-02 Thread Jim Leonard
C.E. Forman wrote: So I'm actually not surprised that anyone who collects anything has a slight bit of a neurological disorder. It would explain a lot of odd, quirkish behavior. And I myself am mildly obsessive-compulsive in other areas of my life besides collecting. I think anyone who

Re: [SWCollect] trademark for collectors

2001-07-03 Thread Jim Leonard
Jim Leonard wrote: He is? What's his name, if I may ask? I'm a numismatic myself, but a small one at that. Robert Leonard. Although he's bigger in the States than international... although he was president of the ANA (American Numismatics Association) for a year. I should add that he

Re: [SWCollect] trademark for collectors

2001-07-03 Thread Jim Leonard
Pedro Quaresma wrote: I'd say yes. Definitely yes for me. Original floppies are so easy to find Easy to find? Over here, rare games are rare, disks only or not. You can get backups everywhere, and most of the times you probably have one handy yourself, so why worry? :) Not the point --

Re: [SWCollect] trademark for collectors

2001-07-03 Thread Jim Leonard
Pedro Quaresma wrote: I myself am slightly that, as I am slightly ADD (attention deficit disorder). So is my wife, and we bore two children: one is autistic, and the other has apraxia (speech delay, but thankfully nothing else). My father is one of the world's most renouned Numismatists

Re: [SWCollect] trademark for collectors

2001-07-03 Thread Jim Leonard
Pedro Quaresma wrote: Not the point -- if it's rare, *nobody* has copies. Which is why I try to collect them -- to make copies before the software is lost forever. It's not the Starcross floppies that make the game rare, right? :) No, but it *is* the floppies that make Zinderneuf or

Re: [SWCollect] trademark for collectors

2001-07-03 Thread Jim Leonard
Pedro Quaresma wrote: No, but it *is* the floppies that make Zinderneuf or Fractalus or CCnChomp rare. I have Zinderneuf; I have strong info that CCnChomp exists; Fractalus is an unconfirmed rumor. Honestly, the boxes mean jack squat to me right now about those PC titles ;-) That's

Re: [SWCollect] trademark for collectors

2001-07-03 Thread Jim Leonard
Hugh Falk wrote: About Murder on the Zinderneuf...I have the DOS version, and I'm in the Northern Hemisphere! :-) I had no idea it was valuable at all. I don't That's because the DOS version isn't DOS -- it's a booter. You must have a cracked copy. Unless, of course, my sources are

Re: [SWCollect] trademark for collectors

2001-07-03 Thread Jim Leonard
Lee K. Seitz wrote: Jim Leonard boldly stated: That's not quite what I meant, but you pose an interesting point: Is a software package without diskettes collectable at all? I would love to hear everyone's thoughts on this. Personally, I can't place any value at all in a software

Re: [SWCollect] trademark for collectors

2001-07-03 Thread Jim Leonard
Lee K. Seitz wrote: them in to get one.) Many people have it at the top of their wanted list, but (even discounting one-of-a-kind prototypes) there are certainly other games that are rarer. What's rarer than a one-of-a-kind prototype? I thought prototypes were the Holy Grail of cart

Re: [SWCollect] Data or Packaging...which is more valuable?

2001-07-03 Thread Jim Leonard
Lee K. Seitz wrote: Hugh Falk boldly stated: So there are two types of people here: Collectors (represented by Pedro) and Data Preservationists (represented by Jim). Both are noble causes that can keep you busy for a long time. I don't know about DOS games, but just about every

Re: [SWCollect] Data or Packaging...which is more valuable?

2001-07-03 Thread Jim Leonard
Hugh Falk wrote: A large majority of them are uncracked. Most of the C-64 (and later) stuff I've seen is cracked...but not Apple. Now, or earlier? I went bonkers when I discovered Asimov, and the 150 or so images I tested out were at least 90-95% cracked. Maybe I got lucky... or maybe

Re: [SWCollect] trademark for collectors

2001-07-03 Thread Jim Leonard
Hugh Falk wrote: Cracked? What do you mean? I have the original box and disk that says on the EA label: IBM XT, PC, PCjr, COMPAQ PC does not equal DOS. It is a bootable disk, like Pinball Construction Set, Music Construction Set, Dr J. and Larry Bird go One on One, and other conversions.

Re: [SWCollect] trademark for collectors

2001-07-03 Thread Jim Leonard
Hugh Falk wrote: Okay, well the word has come back from Jon, and the answer is...inconclusive. He said there wasn't one when he left Epyx to form Free Fall Associates in 81 (which makes sense, of course). However, there could have been one made later on. That is exactly the answer I got

Re: [SWCollect] trademark for collectors

2001-07-04 Thread Jim Leonard
Pedro Quaresma wrote: Yes, but that's not the point; as I explained earlier, the PC versions are signficantly different, rare, or both. Hence the need to get them. Usually the AppleII versions of most games are more rare In what world do you live in? :-) The Apple II had a HUGE pirate

Re: [SWCollect] trademark for collectors

2001-07-04 Thread Jim Leonard
Hugh Falk wrote: Oh yeah! :-) Well PC != IBM. PC stands for Personal Computer. Apple, TI, Atari, C64, etc. are all PCs. So if we're talking semantics, you should refer to them like I do on my site -- Intel-compatibles or Intels for short. Of course, back in the 80's, they were called

Re: [SWCollect] Data or Packaging...which is more valuable?

2001-07-05 Thread Jim Leonard
-Original Message- From: Jim Leonard [mailto:[EMAIL PROTECTED]] Sent: Tuesday, July 03, 2001 3:08 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Data or Packaging...which is more valuable? Hugh Falk wrote: A large majority of them are uncracked. Most of the C-64 (and later

Re: [SWCollect] trademark for collectors

2001-07-05 Thread Jim Leonard
Pedro Quaresma wrote: Jim Leonard wrote: Pedro Quaresma wrote: Yes, but that's not the point; as I explained earlier, the PC versions are signficantly different, rare, or both. Hence the need to get them. Usually the AppleII versions of most games are more rare In what world do

Re: [SWCollect] trademark for collectors

2001-07-05 Thread Jim Leonard
Karl Kuras wrote: I was one of the first 10 Abandonware websites, and I built up the original AB ring with a search engine, mailing list, etc. I was also, not by coincidence, the first AB site taken down by the IDSA. My site was up in 1997. Well I can't say anything personally... but

Re: [SWCollect] trademark for collectors

2001-07-06 Thread Jim Leonard
Hugh Falk wrote: Well, you can call it whatever you like. The IBM-compatible PC is a PC, but so is Apple and the others. So it isn't correct to only call that brand a PC. If you chose to be incorrect, that's your choice. I am not calling that brand a PC -- maybe you're misunderstanding

Re: [SWCollect] trademark for collectors

2001-07-06 Thread Jim Leonard
Hugh Falk wrote: I'm simply saying that it is incorrect to say that the term PC only applies to IBM/Intel-compatibles. Which term? Personal Computer, or IBM PC Model 5150? PC is an abbreviation for both. That, ultimately, is the crux of my argument. -- http://www.MobyGames.com/ The

Re: [SWCollect] trademark for collectors

2001-07-06 Thread Jim Leonard
Hugh Falk wrote: Well, you can call it whatever you like. The IBM-compatible PC is a PC, but so is Apple and the others. So it isn't correct to only call that brand a PC. If you chose to be incorrect, that's your choice. For example, you could incorrectly say something like this, I was

Re: [SWCollect] LGoP2 mention

2001-07-06 Thread Jim Leonard
Lee K. Seitz wrote: Since it's been a subject of recent discussion, I thought you'd like to know that Tom Sloper explains in part why Leather Goddesses of Phobos II: Gas Pump Girls Meet The Pulsating Inconvenience From Planet X was such a bad game over at MissingMatter

Re: [SWCollect] trademark for collectors

2001-07-06 Thread Jim Leonard
Hugh Falk wrote: PC games are generally pretty rare because people didn't really use the PC to play games until about 1985... I know what you mean (from context), but you can see how this statement could be taken wrong. Am I saying you can't use PC to refer to IBM PCs...no. You can do

Re: [SWCollect] LGoP2 mention

2001-07-06 Thread Jim Leonard
Lee K. Seitz wrote: Jim Leonard boldly stated: Lee K. Seitz wrote: Since it's been a subject of recent discussion, I thought you'd like to know that Tom Sloper explains in part why Leather Goddesses of Phobos II: Gas Pump Girls Meet The Pulsating Inconvenience From Planet X

Re: [SWCollect] trademark for collectors

2001-07-08 Thread Jim Leonard
Karl Kuras wrote: So I suppose you don't want me to point out that your website is incorrectly spelled as sight -- unless that was intentional... :-) Ok... there is a story behind the misspelling of site The page was supposed to be C64 Site, but I goofed up on my second logo (the

Re: [SWCollect] [OT] Roland LAPC-1

2001-07-10 Thread Jim Leonard
Pedro Quaresma wrote: (OT: Hi Stephen, nice to hear from you again) I apologize for my ignorance, but is the Roland sound much different from a SB AWE64 emulating the Roland on Windows? YES! The Roland MT-32/LAPC-1 was programmable, whereas wavetable emulation is not. Sierra games in

Re: [SWCollect] LGoP2 mention

2001-07-10 Thread Jim Leonard
C.E. Forman wrote: Mind if I ask, since you're about my age, how did you *afford* to play all those games? I was usually broke growing up. (Or did you, *ahem*, get them for free? B-) Let's just say that Trixter has always been more than my email address. I *own* about 600+ games. I *have

Re: [SWCollect] LGoP2 mention

2001-07-11 Thread Jim Leonard
Pedro Quaresma wrote: Not to mention Arcanum, the RPG where you can play either with the magic side or the technological side (fireball vs sniper rifle! summon demon vs Tesla rod!) This came out and I missed it? Or is it a new release? BTW: I forwarded your message to some guys at work

Re: [SWCollect] Some questions

2001-07-11 Thread Jim Leonard
Stephen S. Lee wrote: I'm one of those People Who Only Collects IBM Games. (The IBM PC is what I started with -- my father works at IBM, and he got one for home use shortly after the PC got introduced.) Eventually, I might branch out to non-IBM games and packages that flat-out don't exist

[SWCollect] Old games and gaming rigs

2001-07-11 Thread Jim Leonard
Stephen S. Lee wrote: I'm also wondering whether the price of Wing Commander Kilrathi Saga will ever come down to earth. With my Killer Retrogaming Rig, I don't need this to play, like many of the people who shell out big bucks for this do. This statement, and Lee's questions about Adlib

Re: [SWCollect] [OT] Roland LAPC-1

2001-07-11 Thread Jim Leonard
Lee K. Seitz wrote: Now what happens on a faster machine? The detection routine whips through the 35 short JMPs much quicker than it is supposed to. When it tries to read the ID byte, the Adlib isn't ready to supply it yet. So no byte is read, and no Adlib card is detected. But that

Re: [SWCollect] Some questions

2001-07-12 Thread Jim Leonard
Stephen S. Lee wrote: I was actually talking about Champions of Krynn, not Pool (never heard of Oh, Krynn! Yes, my friend had this given to him as a gift, and I distinctly remember a poster being included. (IBM PC version) I have seen MM1 for the PC with a spiral-bound manual, although

Re: [SWCollect] LGoP2 mention

2001-07-12 Thread Jim Leonard
Stephen S. Lee wrote: My point is, your view on Megatraveller I is very much a minority one. Scorpia isn't the only person I've seen hate it; so do a large majority of old RPGer's I've heard who've played it. If I liked I game that I knew many other people hated, I'd recommend it only with

Re: [SWCollect] Some questions

2001-07-12 Thread Jim Leonard
Hugh Falk wrote: I do have the original Might and Magic for the Apple. It is a 9 x 12 spiral bound book and did not come in a box. The Apple II 64K required sticker that would normally be on the outside of a box is placed on the jacket of the book. I think that answers the question,

Re: [SWCollect] Some questions

2001-07-12 Thread Jim Leonard
C.E. Forman wrote: I've given suggestions, but it never hurts to restate them. .. Excellent, excellent advice. Warms my heart to see stuff like that on this list. -- http://www.MobyGames.com/ The world's most comprehensive gaming database project.

[SWCollect] [Fwd: Re: Echelon]

2001-07-17 Thread Jim Leonard
Whoops -- He was still on the mailing list. I've removed him. Good grief, this person had issues. Original Message Subject: Re: Echelon Date: Tue, 17 Jul 2001 22:30:21 EDT From: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Trixter (or whomever you are) I have just gotten the

Re: [SWCollect] Yipe.

2001-07-20 Thread Jim Leonard
C.E. Forman wrote: Well, I just screwed up big-time. *Sigh*... I feel horrible about this. Anybody got any reassuring words? Yes: Don't sweat it for even one second. Will has some pretty deep issues that he won't correct any time soon because, frankly, he isn't aware of them *and* he's

Re: [SWCollect] [Fwd: Echelon]

2001-07-20 Thread Jim Leonard
C.E. Forman wrote: He mentioned medical bills awhile back, I wonder if he's going through a tough time now? A recent email from him seems to suggest that he had an epiphany. He's moving to a new place and dumping most of his non-value games (he said he's keeping his 30 infocoms, blue Jewels

[SWCollect] Ludicrous prices

2001-07-22 Thread Jim Leonard
Caught this website: http://www.badben.com/ It's bad enough that it's viewable under Internet Explorer only, but $200 for a Black Cauldron? The CD version of Willy Beamish for $149? Wing Commander hintbook for $80?? (sealed, but still...) Here's the kicker: Wizard and the Princess

Re: [SWCollect] Infocom games' boxes

2001-07-23 Thread Jim Leonard
Pedro Quaresma wrote: (P.S. I think I just visited the website where you saw them. B-) I had mentioned that site to you, hadn't I? It was (before I bought all the nice titles) a nice site, I picked up those three Infocoms, plus Moebius Windwalker and Vixen (it had the poster, hurrah! ;))

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