Andrei,
Both swfmill and mtasc can create the application.swf. If you're
using swfmill to create the swf in order to place images and other
assets, the you do not need to again create the application.swf again
with mtasc. Instead, just inject your AS code into the existing swf
mtasc -main
I was thinking the same thing myself. So questions go unanswered for a
while and this one gets lots of attention.
For me it was a question I felt that I could actually answer. haha.
daniel fischer wrote:
lol- i wonder why a single question suddenly creates a flurry of replies
while others
everything goes in the movie tag because you have only one movie that
you're creating.
Andrei Stebakov wrote:
By Jove, it works now!
Question: Why do we put everything withing the same movie tag? I
thought only the frames of the movie are supposed to go there... Is
the sequence of tags
The FlashIDE is really one useful for placing the assets and timeline
control as you stated. If you're asking if it automatically writes AS
code for you, I don't believe that it does. However, there are
shortcuts for simple actions. The FlashIDE's code interface is highly
regarded as sub par
I'd be glad to compile the fla for you.
daniel fischer wrote:
Marc,
WARNING: unknown fill style type 0x03
that most definitely means that something's fishy in swfmill's
parsing/writing code. i've just fixed a bug with DefineShape2/3 that might be
related.
P.S.: If anybody wants
thanks Steve, that's exactly what I was running into. I had generated
the base64 for an image and pasted that into an xml file's data child
of the DefineBitsLossless2 tag and got a very strange looking image.
is that to say that DefineBitsLossless2 is expecting binary
representation of an
I saw that there's only one Mac out there to build on. I have a Mac OSX
10.3.9 I'd be glad to donate some compile time on it. Providing someone
knows what all they need to compile on Mac. I've never built anything
from source on Mac. Let me know if interested.
Steve Webster wrote:
I actually
Will do thanks Mark.
Mark Winterhalder wrote:
On 4/8/06, Robert Jonathan Molesa [EMAIL PROTECTED] wrote:
I agree that it is unethical, but possible. Isn't there an os effort to
create pure AS2 UI Components?
Hi Jon,
sure, check out http://osflash.org/actionstep (an OpenStep
swfmill can do a lot more than even most of its users know ;)
All this sounds real goof to me. I know the standard use of swfmill is
to build libraries and mtasc to compile the AS code, but I took a very
complex SWF created in Flash MX, converted it to an XML representation
of it's former self