> On Nov 3, 2017, at 8:57 PM, Chris Lattner via swift-dev
> wrote:
>
> Random question: when did you introduce -Osize, and why didn’t it go through
> the evolution process? If this is a major flag that you expect users to
> interact with (not some obscure debugging
On Nov 3, 2017, at 8:31 AM, Erik Eckstein via swift-dev
wrote:
>>>
>>> Deprecating would mean that we map -Ounchecked to -O.
>>>
>>> If you have any comments or concerns, please let me know
>>
>> What’s the motivation for this? What problem does it solve?
>
> There are
> On Nov 3, 2017, at 8:31 AM, Erik Eckstein via swift-dev
> wrote:
>
> So if we replace Ounchecked with an option -unsafe-remove-checks (similar to
> -assume-single-threaded), as Johannes suggested, this is more like a “at your
> own risk” thing (regarding performance).
> On Nov 2, 2017, at 8:50 PM, Chris Lattner wrote:
>
>
>> On Nov 2, 2017, at 9:52 AM, Erik Eckstein via swift-dev
>> wrote:
>>
>> Hi,
>>
>> I’d like to propose to deprecate the -Ounchecked swift optimization mode.
>>
>> The -Ounchecked mode
> On Nov 2, 2017, at 1:56 PM, Thomas Roughton via swift-dev
> wrote:
>
> A -1 from me to deprecating the mode. I’ve been using Swift in
> high-performance situations such as in a game engine, where in particular
> thing like integer overflow checks become a measurable