Hi All.
Let’s kick off 2016 with the first This Week In Swift newsletter. You can find
it here:
https://github.com/pepperdog/TWISt-shout/blob/master/2016/TWISt-shout-2016-01-04.md
Any comments, suggestions, updates, or omissions are greatly appreciated.
-Kenny
P.S. In the future, this
For future reference I figured out what was causing this. The Arch Linux
`makepkg` command was calling strip [1] by default. This was obviously
stripping out some things that was necessary for build.
The fix was obviously to tell the packager to skip calling strip [2].
[1]
Can you provide a little bit more context? Operating system...command
you ran...etc...
On Fri, Jan 1, 2016, at 03:15 AM, Quan Yong Zhai via swift-users wrote:
> Hi,
> The build-script was completed , how do I install the binary file to
> /usr folder?
>
> Thanks in advance
>
>
>
>
I've been working on a math library for SwiftGL. It's looking good.
Vector2, Vector3, Vector4, Matrix2x2, Matrix3x3, Matrix4x4 are implemented
with all arithmetic. You can even swizzle just like GLSL.
var myVec = vec4(1, 2, 3, 4)
myVec.ab = vec2(99, 98)
print(myVec) //=> (1, 2, 98, 99)
There's
You can't do this via the package manager, but you can include "link"
declarations in the module map itself which specify additional linker arguments
to plumb through when that module is used. See:
http://clang.llvm.org/docs/Modules.html#link-declaration
Here is a concrete example, which is