[sword-devel] Building Python binding to Sword on Windows returns exit code 1

2014-07-11 Thread R Johnson
I haven't heard anything about this for a month, and was wondering if any progress has been made with it? (I'm having a very busy summer, so I understand if you are too.) Thank you. -- Timothy ___ sword-devel mailing list: sword-devel@crosswire.org

[sword-devel] Building Python binding to Sword on Windows returns exit code 1

2014-06-04 Thread R Johnson
This probably doesn't directly help your issues here, but the SWIG 3.0 issue seems to have been fixed in SWIG 3.0.1 which was released yesterday. http://sourceforge.net/p/swig/news/2014/05/swig-301-released/ - A few notable regressions introduced in 3.0.0 have been fixed - in Lua,

[sword-devel] Building Python binding to Sword on Windows returns exit code 1

2014-05-28 Thread R Johnson
Greg, Have you had an opportunity to look into the errors I mentioned in my previous post? Thank you. -- Timothy ___ sword-devel mailing list: sword-devel@crosswire.org http://www.crosswire.org/mailman/listinfo/sword-devel Instructions to

Re: [sword-devel] Building Python binding to Sword on Windows returns exit code 1

2014-05-28 Thread Greg Hellings
Timothy, I have not. I had family in town and was on vacation. I'm just getting back to normalcy starting today, so I should have a chance to look in the near future. --Greg On Wed, May 28, 2014 at 3:24 PM, R Johnson ps16thypresenceisfullnessof...@gmail.com wrote: Greg, Have you had an

Re: [sword-devel] Building Python binding to Sword on Windows returns exit code 1

2014-05-28 Thread Ben Morgan
This probably doesn't directly help your issues here, but the SWIG 3.0 issue seems to have been fixed in SWIG 3.0.1 which was released yesterday. http://sourceforge.net/p/swig/news/2014/05/swig-301-released/ - A few notable regressions introduced in 3.0.0 have been fixed - in Lua, nested

[sword-devel] Building Python binding to Sword on Windows returns exit code 1

2014-05-16 Thread R Johnson
Thank you for your efforts to get the CMake files to work on Windows. I really appreciate it. Sorry for taking so long to respond. I've been held up recently by Internet connection problems, having to learn how to clone the Sword SVN repository with Mercurial, having to build Sword's

Re: [sword-devel] Building Python binding to Sword on Windows returns exit code 1

2014-05-16 Thread Greg Hellings
Do you happen to know which of the projects in the solution failed to build? I didn't try any of them outside of sword, swordswig, buildtest, installmgr, and diatheke. All of those worked fine, although I did not test the result of swordswig to see if it executed. If you're building all of them,

Re: [sword-devel] Building Python binding to Sword on Windows returns exit code 1

2014-05-16 Thread R Johnson
I now have gotten closer to being able to do what I want, but still not quite there yet (sigh). I tried to build the 'libsword' solution without the 'sword_static' project, but then I actually got more errors than before. I have attached the output I got. I then tried building only the

Re: [sword-devel] Building Python binding to Sword on Windows returns exit code 1

2014-05-14 Thread Greg Hellings
On Tue, May 13, 2014 at 3:56 PM, Greg Hellings greg.helli...@gmail.comwrote: On Tue, May 13, 2014 at 3:48 PM, R Johnson ps16thypresenceisfullnessof...@gmail.com wrote: Thanks, Greg and Ben. If we could get that working, it would be great! Unfortunately, I don't have any experience

Re: [sword-devel] Building Python binding to Sword on Windows returns exit code 1

2014-05-14 Thread Greg Hellings
I now have the core library compiling through CMake with the following invocation: C:\Users\Gregory\Documents\building\sword-buildcmake ..\sword -GVisual Studio 12 -DBZIP2_LIBRARY=..\bzip2\Release\libbz2.lib -DBZIP2_INCLUDE_DIR=..\bzip2 -DXZ_LIBRARY=..\xz\bin_i486\liblzma.lib

Re: [sword-devel] Building Python binding to Sword on Windows returns exit code 1

2014-05-13 Thread R Johnson
Thanks, Greg and Ben. On the other hand, if you wish to keep on keeping on through the C# project solution file you're more than welcome to do so, though. It's long out of date and unmaintained, so feel free to edit, hack, fix, and prod it as much as you'd like. If you succeed in

Re: [sword-devel] Building Python binding to Sword on Windows returns exit code 1

2014-05-13 Thread Greg Hellings
On Tue, May 13, 2014 at 3:48 PM, R Johnson ps16thypresenceisfullnessof...@gmail.com wrote: Thanks, Greg and Ben. If we could get that working, it would be great! Unfortunately, I don't have any experience with CMake either (in fact, I had never heard of it until I started trying to build

Re: [sword-devel] Building Python binding to Sword on Windows returns exit code 1

2014-05-09 Thread R Johnson
I just tried building this again with the new version of Sword (1.7.3) and it still doesn't work. I forgot to mention in my previous e-mail that I have added SWIG to my PATH environment variable and set the PYTHON_INCLUDE and PYTHON_LIB environment variables as required. I have also

Re: [sword-devel] Building Python binding to Sword on Windows returns exit code 1

2014-05-09 Thread Greg Hellings
Timothy, I maintain the Python bindings, but we only officially support them through Swig on Linux and other places and only really through the CMake build project (and Troy also tries to keep them building through autotools as well). And while there have been abortive attempts to get Swig C#

Re: [sword-devel] Building Python binding to Sword on Windows returns exit code 1

2014-05-09 Thread Ben Morgan
I think the key is here in your first email: 1..\..\..\include\swbuf.h(362): error : Syntax error in input(3). What is on the line it mentions? You may be missing a #define which matters. It's possible no one has tested it with Swig 3.0 (I haven't built for a while, but I used SWIG 1.3.31 last

[sword-devel] Building Python binding to Sword on Windows returns exit code 1

2014-05-03 Thread R Johnson
I asked a question on this list several months ago about how to build a Python binding to Sword on Windows, and am finally getting around to trying to do it. One of the BPBible developers said that he used a modified project file based on the Visual Studio project for C# in the