I haven't heard anything about this for a month, and was wondering if
any progress has been made with it? (I'm having a very busy summer, so I
understand if you are too.)
Thank you.
-- Timothy
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This probably doesn't directly help your issues here, but the SWIG 3.0
issue seems to have been fixed in SWIG 3.0.1 which was released
yesterday.
http://sourceforge.net/p/swig/news/2014/05/swig-301-released/
- A few notable regressions introduced in 3.0.0 have been fixed - in
Lua,
Greg,
Have you had an opportunity to look into the errors I mentioned in my
previous post?
Thank you.
-- Timothy
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http://www.crosswire.org/mailman/listinfo/sword-devel
Instructions to
Timothy,
I have not. I had family in town and was on vacation. I'm just getting back
to normalcy starting today, so I should have a chance to look in the near
future.
--Greg
On Wed, May 28, 2014 at 3:24 PM, R Johnson
ps16thypresenceisfullnessof...@gmail.com wrote:
Greg,
Have you had an
This probably doesn't directly help your issues here, but the SWIG 3.0
issue seems to have been fixed in SWIG 3.0.1 which was released yesterday.
http://sourceforge.net/p/swig/news/2014/05/swig-301-released/
- A few notable regressions introduced in 3.0.0 have been fixed - in
Lua, nested
Thank you for your efforts to get the CMake files to work on Windows. I
really appreciate it.
Sorry for taking so long to respond. I've been held up recently by
Internet connection problems, having to learn how to clone the Sword SVN
repository with Mercurial, having to build Sword's
Do you happen to know which of the projects in the solution failed to
build? I didn't try any of them outside of sword, swordswig, buildtest,
installmgr, and diatheke. All of those worked fine, although I did not test
the result of swordswig to see if it executed.
If you're building all of them,
I now have gotten closer to being able to do what I want, but still not
quite there yet (sigh).
I tried to build the 'libsword' solution without the 'sword_static'
project, but then I actually got more errors than before. I have
attached the output I got.
I then tried building only the
On Tue, May 13, 2014 at 3:56 PM, Greg Hellings greg.helli...@gmail.comwrote:
On Tue, May 13, 2014 at 3:48 PM, R Johnson
ps16thypresenceisfullnessof...@gmail.com wrote:
Thanks, Greg and Ben.
If we could get that working, it would be great! Unfortunately, I don't
have any experience
I now have the core library compiling through CMake with the following
invocation:
C:\Users\Gregory\Documents\building\sword-buildcmake ..\sword -GVisual
Studio 12 -DBZIP2_LIBRARY=..\bzip2\Release\libbz2.lib
-DBZIP2_INCLUDE_DIR=..\bzip2 -DXZ_LIBRARY=..\xz\bin_i486\liblzma.lib
Thanks, Greg and Ben.
On the other hand, if you wish to keep on keeping on through the C#
project
solution file you're more than welcome to do so, though. It's long out of
date and unmaintained, so feel free to edit, hack, fix, and prod it
as much
as you'd like. If you succeed in
On Tue, May 13, 2014 at 3:48 PM, R Johnson
ps16thypresenceisfullnessof...@gmail.com wrote:
Thanks, Greg and Ben.
If we could get that working, it would be great! Unfortunately, I don't
have any experience with CMake either (in fact, I had never heard of it
until I started trying to build
I just tried building this again with the new version of Sword (1.7.3)
and it still doesn't work.
I forgot to mention in my previous e-mail that I have added SWIG to my
PATH environment variable and set the PYTHON_INCLUDE and PYTHON_LIB
environment variables as required.
I have also
Timothy,
I maintain the Python bindings, but we only officially support them through
Swig on Linux and other places and only really through the CMake build
project (and Troy also tries to keep them building through autotools as
well). And while there have been abortive attempts to get Swig C#
I think the key is here in your first email:
1..\..\..\include\swbuf.h(362): error : Syntax error in input(3).
What is on the line it mentions? You may be missing a #define which matters.
It's possible no one has tested it with Swig 3.0 (I haven't built for a
while, but I used SWIG 1.3.31 last
I asked a question on this list several months ago about how to build a
Python binding to Sword on Windows, and am finally getting around to
trying to do it. One of the BPBible developers said that he used a
modified project file based on the Visual Studio project for C# in the
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