Re: [sword-devel] Q about compressed modules

2018-01-27 Thread John Dudeck
Michael H wrote: > Hi John,  > > If you're planning to submit to crosswire for hosting, All of these questions are handled by the > module maintainer at crosswire (currently Peter.) You don't really need to worry about them, > other than to confirm your source does compile. You need to confi

Re: [sword-devel] Q about compressed modules

2018-01-27 Thread DM Smith
Technical answer: Using osis2mod to do compression is easiest. It does compression as it builds the module. As Michael noted, we compressed all of the Bible and commentary modules in the CrossWire repository. We did this with mod2zmod. The two use identical compression, but they are not identic

Re: [sword-devel] Q about compressed modules

2018-01-26 Thread Michael H
Hi John, If you're planning to submit to crosswire for hosting, All of these questions are handled by the module maintainer at crosswire (currently Peter.) You don't really need to worry about them, other than to confirm your source does compile. You need to confirm it's clean source (the OSIS, Th

[sword-devel] Q about compressed modules

2018-01-26 Thread John Dudeck
In the Wiki, on the http://wiki.crosswire.org/DevTools:Modules page it gives directions for using mod2zmod for compressing modules. However osis2mod.exe has command-line switches for creating compressed modules. My question is: do these produce equivalent results? Which is preferred? For