Intersections are a problem. Currently, complex intersections tend to be modeled as a mesh of overlapping roads, which looks okay for rendering, but can cause problems for routing.

There is a long-standing proposal for an intersection relation — https://wiki.openstreetmap.org/wiki/Proposed_features/intersection — but this seems to have stalled without going anywhere.

I would like to propose an alternative.

Firstly, add a tag (probably 'intersection=yes') that annotates that a way is part of an intersection. This has two important effects. First, such a way never has signage associated with it, solving the 'too many lights' problem (i.e. lights on one of the way's end nodes don't apply to the 'intersection=yes' way). Second, it tells routing engines to collapse the end nodes of the way into a single node for graph traversal purposes.

Secondly, add an 'intersection' way type which can be used for routing. This would be typically not rendered, but would be as a mechanism to sanely map lane assignments. These would form a complete mesh at intersections, and would typically not be rendered. For example:

     | |
A ---+-+---
     |X|
  ---+-+---
     | |
       B

The 'X' represents two new ways connecting the four nodes of the intersection and representing turn lanes. Again, these are NOT for rendering; they exist so that lane connections can be assigned in a rational manner. (But alternative suggestions are welcomed!) For example, a lane relation needs to exist to map lanes of A to lanes of B, but routing them through the top-right node doesn't really make sense, plus doing so would require three relations, while the proposed 'intersection' way requires only two and produces a much more reasonable path.

--
Matthew

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