Hey Curtis,
I'm glad to help.
Enjoy,
Tom
On 4/9/2019 5:51 AM, Curtis Delzer via Talk wrote:
wowie! do I appreciate this! I knew I didn't spend the money for SF in
vain. it seems to work a little faster than 11, though 11 for me became
inoperative after the Magix company took it over, unfortuna
wowie! do I appreciate this! I knew I didn't spend the money for SF in
vain. it seems to work a little faster than 11, though 11 for me became
inoperative after the Magix company took it over, unfortunately.
THANK YOU TOM, (all caps)
Curtis Delzer
HS
W B 6 H E F
Rialto, CA
On 4/7/2019 7:56 PM
You're very welcome, Curtis. I'm glad to help. I kinda like it myself.
(grin)
Regards,
Tom
On 1/11/2017 1:18 PM, Curtis Delzer wrote:
Tom, as a user of SF, I thank you every day! truly! makes it easier.
-
Curtis Delzer, HS.
K6VFO
San Bernardino, CA
On Thu, 1 Dec 2016 09:52:43 -0500
Tom K
Tom, as a user of SF, I thank you every day! truly! makes it easier.
-
Curtis Delzer, HS.
K6VFO
San Bernardino, CA
On Thu, 1 Dec 2016 09:52:43 -0500
Tom Kingston via Talk wrote:
> Version 1.2.1 is available.
> It addresses the following issues.
> 1. Fixed a problem with Window-Eyes and Sound
Drew,
There's no app for Sound Forge 10. The app I wrote is for Sound Forge 11.
I check the Sound Forge version in the app and you should have gotten a
notification that it wasn't compatible with an older version. But I just
checked the code and it checks for version 9 or greater. The reason I
go to visions for the blind call 646-486- ask for ruth or william they are
in charge of the computer lab where they teach every thing there and its free
too.
On Monday, October 17, 2016 3:07 AM, Drew Clark via Talk
wrote:
Hi,
does anyone know where can i find tutorial that teach
Kingston via Talk
Sent: Friday, July 08, 2016 3:39 PM
To: Crabb, Nolan ; Window-Eyes Discussion List
Subject: Re: Sound Forge Pro 11 ap released.
Thanks, Nolan.
No, I can't say it was easy or trivial. But if it motivates you then it
was worth it.
Enjoy,
Tom
On 7/8/2016 3:19 PM, Crabb,
Discussion List
Subject: Re: Sound Forge Pro 11 ap released.
Thanks, Nolan.
No, I can't say it was easy or trivial. But if it motivates you then it
was worth it.
Enjoy,
Tom
On 7/8/2016 3:19 PM, Crabb, Nolan wrote:
> This is hugely impressive. I’ve owned 11 for a long time, and I never quit
Thanks, Nolan.
No, I can't say it was easy or trivial. But if it motivates you then it
was worth it.
Enjoy,
Tom
On 7/8/2016 3:19 PM, Crabb, Nolan wrote:
This is hugely impressive. I’ve owned 11 for a long time, and I never quite got
motivated to upgrade from 10. I think you’ve given me rea
This is hugely impressive. I’ve owned 11 for a long time, and I never quite got
motivated to upgrade from 10. I think you’ve given me reasons to do that.
Congratulations on the work done on this; it can’t have been easy, and it
wasn’t trivial I’m sure.
Regards,
Nolan
_
ich would cause expansion. Anyway, thanks for the tips.
Best regards,
Steve Jacobson
-Original Message-
From: Tom Kingston [mailto:tom.kings...@charter.net]
Sent: Tuesday, May 31, 2016 5:33 PM
To: Steve Jacobson ; Window-Eyes Discussion List
Subject: Re: sound forge
Oops. Sorry, Steve. Th
.net]
Sent: Tuesday, May 31, 2016 4:01 PM
To: Steve Jacobson ; Window-Eyes Discussion List
Subject: Re: sound forge
Steve,
Yes, the Dynamics use graphs while the Noise gate is a simple expander.
The I and O in and out points are just markers. You can do the same
thing with markers you insert w
Steve Jacobson
-Original Message-
From: Tom Kingston [mailto:tom.kings...@charter.net]
Sent: Tuesday, May 31, 2016 4:01 PM
To: Steve Jacobson ; Window-Eyes Discussion List
Subject: Re: sound forge
Steve,
Yes, the Dynamics use graphs while the Noise gate is a simple expander.
The I and
inal Message-
From: Tom Kingston [mailto:tom.kings...@charter.net]
Sent: Tuesday, May 31, 2016 12:36 PM
To: Steve Jacobson ; Window-Eyes Discussion List
Subject: Re: sound forge
Steve,
I gave up on using I and O for in and out points a long time ago. I
don't know if it's still the ca
-Original Message-
From: Tom Kingston [mailto:tom.kings...@charter.net]
Sent: Tuesday, May 31, 2016 12:36 PM
To: Steve Jacobson ; Window-Eyes Discussion List
Subject: Re: sound forge
Steve,
I gave up on using I and O for in and out points a long time ago. I
don't know if it's still
I’m using Sound Forge 10 nearly every day for different tasks, and it works
wonderfully for me with WE in Windows 10.
Nolan
Nolan Crabb, Director of Assistive Technology
The Ohio State University, Office of the ADA Coordinator/Office of Diversity
and Inclusion
Hale Hall, 150 W. 12th Ave., Ste.
riginal Message-
From: Talk
[mailto:talk-bounces+steve.jacobson=visi@lists.window-eyes.com] On
Behalf Of Tom Kingston via Talk
Sent: Tuesday, May 31, 2016 5:13 AM
To: Curtis Delzer ; Window-Eyes Discussion List
Subject: Re: sound forge
I've been using Sound forge since version 7 and have
obson
-Original Message-
From: Talk
[mailto:talk-bounces+steve.jacobson=visi@lists.window-eyes.com] On
Behalf Of Reg Webb via Talk
Sent: Monday, May 30, 2016 7:05 PM
To: Window-Eyes Discussion List
Subject: Re: sound forge
Steve and all
Interestingly, my experience is somewhat different, in tha
[mailto:talk-bounces+rod_hutton=hotmail@lists.window-eyes.com] On Behalf
Of Tom Kingston via Talk
Sent: Tuesday, May 31, 2016 6:13 AM
To: Curtis Delzer ; Window-Eyes Discussion List
Subject: Re: sound forge
I've been using Sound forge since version 7 and have heard many people say
the same about acc
regards,
>
> Steve Jacobson
>
> -Original Message-
> From: Talk
> [mailto:talk-bounces+steve.jacobson=visi@lists.window-eyes.com] On
> Behalf Of Tom Kingston via Talk
> Sent: Tuesday, May 31, 2016 5:13 AM
> To: Curtis Delzer ; Window-Eyes Discussion List
>
Steve
-Original Message-
From: Talk [mailto:talk-bounces+sclower=aisquared@lists.window-eyes.com] On
Behalf Of Reg Webb via Talk
Sent: Tuesday, May 31, 2016 11:13 AM
To: Window-Eyes Discussion List
Subject: Re: sound forge
This doesn't help, but it's reassuring that others have th
lf Of Tom Kingston via Talk
> Sent: Tuesday, May 31, 2016 5:13 AM
> To: Curtis Delzer ; Window-Eyes Discussion List
>
> Subject: Re: sound forge
>
> I've been using Sound forge since version 7 and have heard many people
> say the same about accessibility: it got worse a
riginal Message-
From: Talk
[mailto:talk-bounces+steve.jacobson=visi@lists.window-eyes.com] On
Behalf Of Tom Kingston via Talk
Sent: Tuesday, May 31, 2016 5:13 AM
To: Curtis Delzer ; Window-Eyes Discussion List
Subject: Re: sound forge
I've been using Sound forge since version 7 and ha
indow-Eyes.
Best regards,
Steve Jacobson
-Original Message-
From: Talk
[mailto:talk-bounces+steve.jacobson=visi@lists.window-eyes.com] On
Behalf Of Reg Webb via Talk
Sent: Monday, May 30, 2016 7:05 PM
To: Window-Eyes Discussion List
Subject: Re: sound forge
Steve and all
Interestingl
than what I had
set.
Thanks,
Rod
-Original Message-
From: Talk
[mailto:talk-bounces+rod_hutton=hotmail@lists.window-eyes.com] On Behalf
Of Tom Kingston via Talk
Sent: Tuesday, May 31, 2016 6:13 AM
To: Curtis Delzer ; Window-Eyes Discussion List
Subject: Re: sound forge
I've
I've been using Sound forge since version 7 and have heard many people
say the same about accessibility: it got worse after 8. But I ran 9, 10,
and now 11 Pro and to be honest I never knew what they were talking
about. The only thing that is truly not accessible are all the new
Izotope plug-ins
Hi all
Yes Curtis, I have Soundforge Pro 11.0, and it works pretty well. You can
access
the alternative equalisers via the Process menu, and only occasionally
do I have to alter the presets provided.
As has been said, the noise reduction tool is very useful, and the
ability to capture a noise p
Sound forge 8 is still the most accessible, though the later versions
can be used.
--
Curtis Delzer
On Mon, 30 May 2016 17:01:21 -0400
William Vandervest via Talk wrote:
> can someone please tell me how accessible sound forge is and if there are any
> compatibility issues with w e?
> thanks
Steve and all
Interestingly, my experience is somewhat different, in that the Equaliser
reads exactly like all the other dialogues in Soundforge Pro, and that
continues to be true with Windows7 and W-
E 9.4. I haven't yet tried Windows10.
So, as usual with Windows, personal experience may vary.
I agree with Lloyd Rassmussen's assessment. However, it is really hard to
answer your question accurately without knowing more about why you are
choosing Sound Forge. I use Sound Forge because I bought it a long time ago
and got pretty used to some of the areas that are not that easy to use. I
l
I run SoundForge Audio Studio 10 under Windows 10 with WE 9.4. The mouse
pointer needs to be used for some things, unless you spend some time setting
up some windows. The equalizers and other effects, if you want to adjust
them, will depend on having the mouse pointer in the right place at the
Hi William
Since a lot of the editing controls in Soundforge can be operated by
keystrokes you will be familiar with in standard Windows programmes such
as Wordpad, selecting sound is very much like selecting text, and I've
had no particular Window-Eyes related problems.
--
Reg
On Mon, 30 May
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