Re: [OSM-talk] natural=coastline vs natural=water fix and refresh tiles

2016-03-04 Thread Jérôme Seigneuret
Ar... > >> For info just in case you haven't seen it, this previous thread on the > "dev" list explains why coastline updates stopped temporarily: > > > https://lists.openstreetmap.org/pipermail/dev/2016-February/thread.html#29068 > > Ok, In fact actually there is not lake with coastline

Re: [OSM-talk] natural=coastline vs natural=water fix and refresh tiles

2016-03-04 Thread Andy Townsend
On 04/03/2016 10:55, Jérôme Seigneuret wrote: ... It is possible to refresh the base water layer if it is the unique solution? For info just in case you haven't seen it, this previous thread on the "dev" list explains why coastline updates stopped temporarily:

Re: [OSM-talk] natural=coastline vs natural=water fix and refresh tiles

2016-03-04 Thread Christoph Hormann
On Friday 04 March 2016, Jérôme Seigneuret wrote: > > There is no consensus about this matter? I am not aware of war > tagging... I thought that it was the solution because multipolygon > exist and costline isn't really needed. No - multipolygon and coastline mapping of lakes in parallel has

Re: [OSM-talk] natural=coastline vs natural=water fix and refresh tiles

2016-03-04 Thread Jérôme Seigneuret
> > z<=12 is re-rendered monthly or after style updates or based on manual > tile expiry. But this won't do you any good since any change in > coastline tagging of larger lakes will stall coastline processing and > the data won't be updated even if you re-render the tiles. > OK. I understand. So

Re: [OSM-talk] natural=coastline vs natural=water fix and refresh tiles

2016-03-04 Thread Christoph Hormann
On Friday 04 March 2016, Jérôme Seigneuret wrote: > > You can compare results between 13 and 12 level. (what is refresh > delay for level <=12?) z<=12 is re-rendered monthly or after style updates or based on manual tile expiry. But this won't do you any good since any change in coastline

[OSM-talk] natural=coastline vs natural=water fix and refresh tiles

2016-03-04 Thread Jérôme Seigneuret
Hi, I use OSM Inspector to check coastlines. In european block, I fixed lakes because outer and inner ways of multipolygons also contains tags with natural=coastlines... I removed natural=coastlines but it cause graphics problems on rendering for inner part of multipolygons. exemple Lake