Re: [OSM-talk-be] Ways with identical coordinates on top of each other

2019-08-08 Thread Marc Gemis
I assume OSM always has been a 2.5D map. I'm thinking about tunnels and bridges. To properly map them, we always needed the level tag. So any data consumer that creates a road network from OSM will need to have knowledge about the level tag. Of course, the example that you mention, of indoor

[OSM-talk-be] Ways with identical coordinates on top of each other

2019-08-08 Thread Florian Goetghebeur
Hello, I recently came across a parking building with multiple floors in OSM, in which ways are tagged with 'level' and 'layer' tags. It struck me that there are ways that have the very same geometry on different levels (see links below). As a result, the map has four arrows (one for each