[Talk-ca] Deleting existing roads...

2010-07-14 Thread G. Michael Carter
OK this is really starting to bother me. Roads are scary!!! I tried seeing if I could take two CanVec block and merge them with existing roads. Well I created a mess and ended up deleting the blocks. CanVec data has many little differences... ie: where the nodes are, barriers, location of the

Re: [Talk-ca] Deleting existing roads...

2010-07-14 Thread Tyler Gunn
I tried seeing if I could take two CanVec block and merge them with existing roads. Well I created a mess and ended up deleting the blocks. Yeah, working with the Canvec data in an already populated area of the OSM map is frustrating to say the least. I've been working on a tile that

Re: [Talk-ca] Deleting existing roads...

2010-07-14 Thread Michael Barabanov
It's easy enough to check for oneway tags in Josm (Ctrl-F). It may well be there's none in your area. If there're, those can be manually transferred to CanVec data. Another thing to watch out for would be relations representing turn restrictions (sadly, there doesn't seem to be a lot of those so