OK this is really starting to bother me. Roads are scary!!!
I tried seeing if I could take two CanVec block and merge them with
existing roads. Well I created a mess and ended up deleting the
blocks. CanVec data has many little differences... ie: where the
nodes are, barriers, location of the
I tried seeing if I could take two CanVec block and merge them with
existing roads. Well I created a mess and ended up deleting the
blocks.
Yeah, working with the Canvec data in an already populated area of the OSM
map is frustrating to say the least. I've been working on a tile that
It's easy enough to check for oneway tags in Josm (Ctrl-F). It may well be
there's none in your area. If there're, those can be manually transferred
to CanVec data.
Another thing to watch out for would be relations representing turn
restrictions (sadly, there doesn't seem to be a lot of those so
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