Re: [Talk-ca] [OSM-talk] GeoBase nodes import

2008-12-18 Thread Sam Vekemans
Thanks :)Bonkers? ... perhaps :@) Actually, that would be the just the 1st step. meaning that; On those mapped areas where say - if the actual shapes were imported, you would see 'ghost lines'. .. this is not preferred. So, by just seeing the reference points, then these shapes can be drawn in

Re: [Talk-ca] [OSM-talk] GeoBase nodes import

2008-12-18 Thread Sam Vekemans
Thanks Tom D, storage requirements, which is why I have concerns about creating tens of millions of nodes which have many duplicated tags or which will wind up never being used and will just be deleted again. If it's only 10 tiles of 12539, why bother with importing anything at all for

Re: [Talk-ca] [OSM-talk] GeoBase nodes import

2008-12-18 Thread Dermot McNally
2008/12/17 Sam Vekemans acrosscanadatra...@gmail.com: So for example, importing a park (in a mapped area) we would just show the outline dots of the park, and the user can connect the dots and show it the 'right' way osm-style. So we would discard the knowledge of the sequence in which the

Re: [Talk-ca] [OSM-talk] GeoBase nodes import

2008-12-18 Thread Tom Hughes
Sam Vekemans wrote: Bonkers? ... perhaps :@) Well if I've understood correctly then what you're suggesting is that we add what amounts to presumably some tens of millions of nodes each of which would presumably have a large number of highly duplicative tags. If that is what you're saying

Re: [Talk-ca] [OSM-talk] GeoBase nodes import

2008-12-18 Thread Frederik Ramm
Hi, Sam Vekemans wrote: And so, im not sure that the local are mappers would want to have a manual merge (wiping out what they did, importing all the roads, then slowely bringing back the OSM roads if any are needed) By having the roads which were not mapped available as nodes to be traced,

Re: [Talk-ca] [OSM-talk] GeoBase nodes import

2008-12-18 Thread Andy Robinson (blackadder-lists)
Doesn't get my vote. If it's a feature already why would we want to have to recreate it manually. Also by just importing nodes how can we visually/easily tell what nodes relate to what feature, especially if features overlap or cross. I can understand the difficulty in adding new data into

Re: [Talk-ca] [OSM-talk] GeoBase nodes import

2008-12-18 Thread D Tucny
2008/12/18 Tom Hughes t...@compton.nu So far, it looks like the majority of the country would be able to accept a full import of everything... except the roads. .. it's only 10 or so tiles that nothing would be imported (just nodes), and less than 100 where only roads would be omitted.

Re: [Talk-ca] [OSM-talk] GeoBase nodes import

2008-12-18 Thread Tom Hughes
Sam Vekemans wrote: I wanted to float the idea (to the general talk list) about importing the full data base that is available, not as shapes/ways/lines, but as nodes which show what map features the node represents. So for example, importing a park (in a mapped area) we would just show

Re: [Talk-ca] [OSM-talk] GeoBase nodes import

2008-12-17 Thread Frederik Ramm
Hi, Sam Vekemans wrote: So for example, importing a park (in a mapped area) we would just show the outline dots of the park, and the user can connect the dots and show it the 'right' way osm-style. Sounds very esoteric, and it will also create a huge inflation of node tags (something that