Andy
-Original Message-
From: David Woolley [mailto:for...@david-woolley.me.uk]
Sent: 05 April 2017 11:05
To: talk-gb@openstreetmap.org
Subject: Re: [Talk-GB] Rendering Stiles
On 05/04/17 10:09, Ian Caldwell wrote:
>
> One of the reasons I think he was adding name=
On 05/04/2017 20:12, Michael Booth wrote:
Might be worth commenting on this issue about adding kissing
gate/stile icons, with any suggestions for rendering them on the
standard layer:
https://github.com/gravitystorm/openstreetmap-carto/issues/846
To be honest, as the last comment there says,
Might be worth commenting on this issue about adding kissing gate/stile
icons, with any suggestions for rendering them on the standard layer:
https://github.com/gravitystorm/openstreetmap-carto/issues/846
On 05/04/2017 10:09, Ian Caldwell wrote:
I am having a conversation with a new mapper, he
rrier=stile" to mark a stile.
Nick
From: Ian Caldwell <ian1caldwell+...@googlemail.com>
Sent: 05 April 2017 10:09:30
To: Talk GB
Subject: [Talk-GB] Rendering Stiles
I am having a conversation with a new mapper, he was adding stiles by using
name=&
On 05/04/2017 10:09, Ian Caldwell wrote:
One of the reasons I think he was adding name="stile". is that stiles
are not rendered on the standard map. Is there are web based map that
does render stiles? I cannot find one.
Sure:
On 05/04/17 10:09, Ian Caldwell wrote:
One of the reasons I think he was adding name="stile". is that stiles
are not rendered on the standard map. Is there are web based map that
does render stiles? I cannot find one.
It may be possible to create one using uMap. Unfortunately the English
I am having a conversation with a new mapper, he was adding stiles by using
name="stile".
The reason he is interested in stiles is as he says: "I like to walk with
my dog but find that many of the stiles are not dog friendly and, being
almost eighty, I find it difficult to lift my dog bodily
7 matches
Mail list logo