Re: [Talk-GB] iD and accidental landuse deletions

2013-09-10 Thread Andrew
Tom Chance tom@... writes: Here's another one, this editor really ought to be fixed or removed:http://www.openstreetmap.org/browse/changeset/17655245 I tried using the JOSM Revert plugin, but it just downloaded the nodes without the way. Tom Were the landuse areas attached to roads? --

Re: [Talk-GB] iD and accidental landuse deletions

2013-09-10 Thread Shaun McDonald
On 10 Sep 2013, at 07:05, Andrew andrewhain...@hotmail.co.uk wrote: Tom Chance tom@... writes: Here's another one, this editor really ought to be fixed or removed:http://www.openstreetmap.org/browse/changeset/17655245 I tried using the JOSM Revert plugin, but it just downloaded the nodes

Re: [Talk-GB] iD and accidental landuse deletions

2013-09-10 Thread Lester Caine
Shaun McDonald wrote: Were the landuse areas attached to roads? It’s rather easy in iD to click the middle of an area and select the area. It's the way it works ... if you click and there is nothing close, then it picks up an area which may well be outside the area you are looking at ... It

Re: [Talk-GB] iD and accidental landuse deletions

2013-09-10 Thread Ed Loach
Lester wrote: It would be MUCH safer if you had to pick the boundary to select it! But much harder to use for areas that share the boundary ways with an adjacent area. You'd have to resort to the / stuff that Potlatch uses or middle-click for JOSM (or whatever). New mappers are likely to make

Re: [Talk-GB] iD and accidental landuse deletions

2013-09-10 Thread Paul Churchley
In my opinion you should always have to click the boundary. If not then it is impossible to determine what you have selected. What if there are many areas overlapping and you click inside the overlapped area? How could it determine which of the areas you want to select? On 10 September 2013

Re: [Talk-GB] bing image alignment

2013-09-10 Thread osm
On Tue, 10 Sep 2013 09:29:24 +0100, Lester Caine les...@lsces.co.uk wrote: One reason for this is parallax error, because the images aren't taken square on to the ground (that may be because the camera is taking in quite a large area. You can see this with building, you can end up with a

Re: [Talk-GB] Wish LIst for Mapnik Stylesheet (overmapping of private features)

2013-09-10 Thread Craig Loftus
I would hope that whoever might fix the bugs in the rendering stylesheet would start with those rather than discard all of them and start with a new bug list on github. That is step 3 on the roadmap described on the openstreetmap-carto repo:

Re: [Talk-GB] Wish LIst for Mapnik Stylesheet (overmapping of private features)

2013-09-10 Thread Andy Allan
On 10 September 2013 12:00, Craig Loftus craigloftus+...@googlemail.com wrote: I would hope that whoever might fix the bugs in the rendering stylesheet would start with those rather than discard all of them and start with a new bug list on github. That is step 3 on the roadmap described on

Re: [Talk-GB] iD and accidental landuse deletions

2013-09-10 Thread Tom Chance
On 10 September 2013 09:56, Ed Loach edlo...@gmail.com wrote: New mappers are likely to make mistakes whatever editing software they use. That's true. What I noticed with these landuse areas is: (a) the beginnings of a pattern, suggesting a defect in the software (b) that these changes are

Re: [Talk-GB] iD and accidental landuse deletions

2013-09-10 Thread Lester Caine
Ed Loach wrote: It would be MUCH safer if you had to pick the boundary to select it! But much harder to use for areas that share the boundary ways with an adjacent area. You'd have to resort to the / stuff that Potlatch uses or middle-click for JOSM (or whatever). I think all I am asking for

Re: [Talk-GB] iD and accidental landuse deletions

2013-09-10 Thread Robert Whittaker (OSM lists)
On 10 September 2013 13:20, Tom Chance t...@acrewoods.net wrote: That's true. What I noticed with these landuse areas is: (a) the beginnings of a pattern, suggesting a defect in the software I gave iD a try recently, and went back to using Potlatch pretty quickly afterwards. One of the main