Re: [OSM-talk] Which renderer for high quality, printed cycle map?

2013-02-01 Thread Václav Řehák
2013/1/31 Steve Bennett stevag...@gmail.com:
 Hi all,
   We'd like to produce a high quality bike map, to be printed. I'm
 looking at the various renderers and wondering if anyone has a
 recommendation?

I don't have a recommendation for particular renderer, but if you'd
like to get inspiration for the actual style, we (Prague by bike
bicycle advocacy group) have created a mapnik based style for online
cycle map [1]. It shows different surface type (e.g. squared texture
for cobblestones), cycle route relations are displayed with varying
line style depending on the surface quality (solid vs. dashed) and
lighter colour for primary highways and darker for tertiary highways
or separated cycleways. The map legend [2] is in Czech only but Google
translate deals with it ok. The style itself is available on Github
[3]

Vaclav

[1] http://mapa.prahounakole.cz
[2] http://prahounakole.cz/kudy-po-praze/mapa/legenda/
[3] https://github.com/auto-mat/rendering-PNK-ZM/tree/master/Devel/mapnik

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Re: [OSM-talk] Which renderer for high quality, printed cycle map?

2013-02-01 Thread Jean-Marc Liotier

On 01/02/2013 14:56, Václav Řehák wrote:
We (Prague by bike bicycle advocacy group) have created a mapnik 
based style for online cycle map [1]. It shows different surface type 
(e.g. squared texture for cobblestones) [..] http://mapa.prahounakole.cz
Nice and useful use of texturing - I like it a lot, especially as a 
roller-skater : no other map style I know makes the dreaded cobblestones 
so discreetly obvious.



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[OSM-talk] Which renderer for high quality, printed cycle map?

2013-01-31 Thread Steve Bennett
Hi all,
  We'd like to produce a high quality bike map, to be printed. I'm
looking at the various renderers and wondering if anyone has a
recommendation?

Requirements
- looks good (eg, labels on wiggly labels aren't too wiggly, some
ability to avoid label clashes)
- customisable rendering (MapCSS would be a bonus)
- some nice bike-friendly styles already available?
- rendering to SVG would be very useful, would give us a chance to
hand-edit the final rendering.
- Python-based is a bonus

I'm open to the idea of using existing online services, if any are
customisable enough. Something like MapOSMatic doesn't work, as the
style is fixed, and it can't render a big enough area.

Contenders so far, from glancing through the wiki:
- Mapnik, obviously. Doesn't support MapCSS, but Komap might help?
- Maperitive, also no MapCSS.
- Ceyx. Still no stable release? Hard to tell what state it's in.

Pros/cons of each?

Are there others to look at? I can't find a good list anywhere
(there's http://wiki.openstreetmap.org/wiki/Renderers_feature_list but
lots of those seem old, abandoned, etc).

Thanks,
Steve

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Re: [OSM-talk] Which renderer for high quality, printed cycle map?

2013-01-31 Thread Chris Hill

On 31/01/13 22:06, Steve Bennett wrote:

Hi all,
   We'd like to produce a high quality bike map, to be printed. I'm
looking at the various renderers and wondering if anyone has a
recommendation?

Requirements
- looks good (eg, labels on wiggly labels aren't too wiggly, some
ability to avoid label clashes)
- customisable rendering (MapCSS would be a bonus)
- some nice bike-friendly styles already available?
- rendering to SVG would be very useful, would give us a chance to
hand-edit the final rendering.
- Python-based is a bonus

I'm open to the idea of using existing online services, if any are
customisable enough. Something like MapOSMatic doesn't work, as the
style is fixed, and it can't render a big enough area.

Contenders so far, from glancing through the wiki:
- Mapnik, obviously. Doesn't support MapCSS, but Komap might help?
- Maperitive, also no MapCSS.
- Ceyx. Still no stable release? Hard to tell what state it's in.

Pros/cons of each?

Are there others to look at? I can't find a good list anywhere
(there's http://wiki.openstreetmap.org/wiki/Renderers_feature_list but
lots of those seem old, abandoned, etc).

Thanks,
Steve

Take a look at Tilemill. Under the skin it uses the power of Mapnik 
(which uses AGG for subpixel line rendering). Carto, Tilemill's 
definition script, is sort of CSS-like. It allows export to SVG and 
other type, including Mapnik XML that then allows a full tile set to be 
rendered for a given area if a slippy map is needed. The documentation 
is a bit fragmented, but is getting better. I load an extract (often 
from Geofabrik's excellent downloads) into Postgresql database and 
render from there, but there are other options too. I recommend it.


--
Cheers, Chris
user: chillly


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