On 20/10/13(Sun) 12:09, Jeremy Evans wrote:
On 10/20 03:52, Martin Pieuchot wrote:
[...]
Thanks for responding. Here's a new diff that incorporates most of your
suggestions. Unfortunately, using the existing quirks infrastructure
doesn't work correctly, because the quirks API is based on
Hi Jeremy,
On 18/10/13(Fri) 09:11, Jeremy Evans wrote:
This was originally submitted by Joe Gidi in November 2010, based on a
FreeBSD commit by Ed Schouten from back in December 2005. See
http://marc.info/?l=openbsd-techm=128924886803756w=2 for previous
thread. The only comment was from
On Fri, 18 Oct 2013 09:11:05 -0700
Jeremy Evans jer...@openbsd.org wrote:
Tested on amd64 using usbhidctl and some SDL-based emulators
(mednafen, snes9x-gtk, desmume). The controller works fine except
that the directional pad is not processed as a hat but as a series of
buttons (that
On 10/20 03:52, Martin Pieuchot wrote:
Hi Jeremy,
On 18/10/13(Fri) 09:11, Jeremy Evans wrote:
This was originally submitted by Joe Gidi in November 2010, based on a
FreeBSD commit by Ed Schouten from back in December 2005. See
http://marc.info/?l=openbsd-techm=128924886803756w=2 for
This was originally submitted by Joe Gidi in November 2010, based on a
FreeBSD commit by Ed Schouten from back in December 2005. See
http://marc.info/?l=openbsd-techm=128924886803756w=2 for previous
thread. The only comment was from tedu@, that SMALL_KERNEL should be
added, which I've done but
This is taken pretty much straight from FreeBSD ( see
http://marc.info/?l=freebsd-commits-allm=113600388101707w=2 ). It is
tested and working on my amd64 box. Some usbhidctl output:
Generic_Desktop:Game_Pad.Generic_Desktop:Pointer.Generic_Desktop:D-pad_Up=0
On Mon, Nov 8, 2010 at 3:38 PM, Joe Gidi j...@entropicblur.com wrote:
This is taken pretty much straight from FreeBSD ( see
http://marc.info/?l=freebsd-commits-allm=113600388101707w=2 ). It is
tested and working on my amd64 box. Some usbhidctl output:
At a minimum, should probably be inside