I think this is correct support for cross-compilation, and what you
are trying to do is less important.
Frederic Cambus wrote:
> Hi tech@,
>
> When trying the GCC 11 static analyzer on games, I noticed that some of
> them (adventure, boggle, fortune, hack, monop, phantasia) have hardcoded
> cal
Hi tech@,
When trying the GCC 11 static analyzer on games, I noticed that some of
them (adventure, boggle, fortune, hack, monop, phantasia) have hardcoded
calls to ${HOSTCC}. They would obviously not compile when passed the GCC's
"-fanalyzer" flag through CFLAGS as it is not recognized by Clang.