Re: patch: debug instrumentation for dev/raidframe/rf_netbsdkintf.c

2019-01-22 Thread Christos Zoulas
In article <20190122173641.ga26...@irregular-apocalypse.k.bsd.de>, Christoph Badura wrote: >On Mon, Jan 21, 2019 at 11:44:04PM +0100, Christoph Badura wrote: >> On Tue, Jan 22, 2019 at 08:32:48AM +1100, matthew green wrote: >> > > > @@ -472,6 +472,9 @@ >> > > >const char *bootname =

Re: patch: debug instrumentation for dev/raidframe/rf_netbsdkintf.c

2019-01-22 Thread Christoph Badura
On Mon, Jan 21, 2019 at 11:44:04PM +0100, Christoph Badura wrote: > On Tue, Jan 22, 2019 at 08:32:48AM +1100, matthew green wrote: > > > > @@ -472,6 +472,9 @@ > > > > const char *bootname = device_xname(bdv); > > > > size_t len = strlen(bootname); > > > > > > > > + if (bdv

Re: Audio device mmap and kevents

2019-01-22 Thread yarl-baudig
Of course, if you're just playing a canned audio data stream and doing nothing else, the latency issue doesn't matter; you can have the kernel do lots of buffering and you're happy. But things such as games that want to play audio but also want to be able make that audio react very fast (for