Quoting Wookey :
> Really I don't want to move markers - I want to place them by clicking
> on corner points. That would be very quick and easy.
Try today's developement snapshot (OK - if having problems with 0.4.0,
just cd xtherion, make and copy only xtherion).
Instead of "scale" label,
There are point symbols for blocks and peddles and debris and roots
and all sorts of things but not 'a rock' which would be a really
well-used one if it existed...
It's tiresome drawing the outline for a small rock, or a few of them.
It should be at least somewhat dandomised in order to look
Quoting Wookey :
> A scale taken from the overall map (properly scaled with stations) is
> that it is much more likely to be correct, and a typical avergae (not
> a value from the ends of the bell curve, which you might get using a
> random x-sect to scale all the others). So this seems to me to
On 2006-12-21 13:25 +0100, Stacho Mudrak wrote:
> Quoting Wookey :
> > 1) There are various blank pages. Why is this?
> > e.g. page17,18,19
>
> Until now, we did not find an efficient way how to detect whether
> there is something drawn on the page. We use scrap outline, so if
> there is
Quoting Wookey :
> 1) There are various blank pages. Why is this?
> e.g. page17,18,19
Until now, we did not find an efficient way how to detect whether
there is something drawn on the page. We use scrap outline, so if
there is "diagonal" scrap, pages in 2 corners becomes empty.
We remove
Quoting Olly Betts :
> I'm guessing the problem is that the distance between the diagonal lines
> scales with everything else so they're just too close together at a
> scale which is significantly smaller than those the therion developers
> tend to use themselves.
Exactly. We have already in TODO
On 2006-12-21 13:11 +0100, Stacho Mudrak wrote:
> Quoting Wookey :
> > alongside the cave, and their natural scale is 'the same as the plan'.
> > It would be nice if there was some way to specify the scale as 'like
> > scrap foo'.
>
> By default, when you insert scrap, the scale is set up to
On 2006-12-21 08:42 +0100, Martin Sluka wrote:
>
> On 21.12.2006, at 0:16, Wookey wrote:
>
> > The biggest problem is finding the corner-markers.
>
> There is a simple trick - just zoom out the scale of editation window
> to 25 % -and move those red squares by mouse.
OK, yes, that works, but
--- dal?à ?ást ---
HTML p?Ãloha byla odstran?na...
URL:
<http://mailman.speleo.sk/pipermail/therion-cs/attachments/20061221/02a0ceeb/attachment.html>
On 21.12.2006, at 10:09, Peter Sliacan wrote:
> Skoda, ze sa Therion po nainstalovani automaticky nezobrazi v
> ponuke programov (K start) podobne ako Survex.
Je to zadarmo, ber ako je alebo oprav, prÃpadne doprogramuj. :)
Martin
Here you can find my first outdated attempt to generate HTML version. I
need to finalize output template but it works...
http://therion.speleo.sk/wiki/export/
L.
Ladislav Blazek napsal(a):
> Wookey napsal(a):
>> Thanx to Marco for his really useful therion by example (although none
>> of the
Wookey napsal(a):
> Thanx to Marco for his really useful therion by example (although none
> of the pictures appear for me in the dillo browser - is this a feature
> of the way the wiki works, or are they currently missing?)
Pictures are back on the right place. Sorry. It happens during wiki
Dobry den,
therion je jen "kompilator" zdrojovych souboru. Pro kompilaci mapy musite
nejprve nejake zdrojove soubory vytvorit. K tomu slouzi graficka nastavba
xtherion = v konzoli napiste xtherion
Ladislav Blazek
PS: a nepracujte jako root :-)
Peter Sliacan napsal(a):
> Dobry den,
> Pouzivan
On 21.12.2006, at 0:16, Wookey wrote:
> The biggest problem is finding the corner-markers.
There is a simple trick - just zoom out the scale of editation window
to 25 % -and move those red squares by mouse.
Martin S.
On 21.12.2006, at 1:03, Olly Betts wrote:
> the therion developers
> tend to use themselves.
There is a section in wiki about modification of metapost macros for
symbols. Not exactly for water, but for several other areas. It
should be similar.
http://therion.speleo.sk/wiki/doku.php?id=mmj
On Wed, Dec 20, 2006 at 11:36:32PM +, Wookey wrote:
> On 2006-12-20 18:46 +, Olly Betts wrote:
> > On Tue, Dec 19, 2006 at 03:21:01AM +, Wookey wrote:
> > > The xisting water shading sysmbol doesn't work at all well at small
> > > scales. The lines merge and I just get a black area for
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