[Therion] How do I locate the object causing an error

2009-01-15 Thread Martin Budaj
> Still, I'd like to know how to identify the objects referred to by the > bracketed numbers, so I can tidy up the few "scrap outline intersects > itself" errors that I get. "Scrap outline intersects itself" warning gives the scrap reference, so look at the walls in that scrap. In some older

[Therion] How do I locate the object causing an error

2009-01-13 Thread Bruce Mutton
Ah ha! I have solved the problem that prompted me to ask the above question. The problem was that I had duplicate selection of the same map in my thconfig file. A result of my idle double-clicking in the Map Structure pane in the XTherion compiler, and thinking I had removed the spurious

[Therion] How do I locate the object causing an error

2009-01-13 Thread Bruce Mutton
Apologies for asking a question previously answered. Someone asked this about a year ago, and Stacho or Martin provided an answer, unfortunately I can not find it in the forum archives. The partial log file transcript below suggests to me that there is a minor problem with my wall drawing in