I managed to compile myself[*] but still get the same results.
If you don't get such errors i strongly presume that this is a problem
either in the underlying libs but i think more probable an issue with my
graphics card and/or linux driver.
Currently i run the following setup:
- Linux phobos
edikt Hallinger ; List for Therion users
Subject: Re: [Therion] Loch giving strange artifacts
Hello,
sorry for not responding a while, i tried to debug this myself.
Unfortunately i was not able to detect an error in my data. The compile
gives no warning at all and also the pdf map output looks
erion [mailto:therion-boun...@speleo.sk] On Behalf Of Benedikt
Hallinger via Therion
Sent: Saturday, 1 April 2017 9:46 AM
To: Footleg
Cc: Benedikt Hallinger ; List for Therion users
Subject: Re: [Therion] Loch giving strange artifacts
Hello,
sorry for not responding a while, i tried to
Hello,
sorry for not responding a while, i tried to debug this myself.
Unfortunately i was not able to detect an error in my data. The compile
gives no warning at all and also the pdf map output looks like expected.
Fortunately i was able to reproduce it in a very simple dataset (with
therion
Possibly your walls are inside out. Do the walls appear and vanish as you
rotate the model? That is a sure sign some of your scrap boundaries are not
right. Common causes are the insides of loops not flagged as outline in, or
walls which cross other walls.
Footleg
On Fri, Mar 24, 2017 at 3:34 PM