Re: [time-nuts] WWV/WWVH audio simulator?

2014-01-07 Thread Jim Lux
On 1/6/14 9:44 PM, Magnus Danielson wrote: Jim, On 07/01/14 05:43, Jim Lux wrote: On 1/6/14 8:36 PM, Magnus Danielson wrote: Bob, It works the other way around. The standard Bell handset (103A I believe the designation was) has the 300-3400 Hz response, and with not so fancy analogue

[time-nuts] WWV/WWVH audio simulator?

2014-01-07 Thread Mark Sims
That's usually caused by the expulsion of vast quantities of hot air ;-) I once hooked an audio spectrum analyzer to an FM radio. You could almost always see 15734 Hz and/or 15625 Hz tones in all the songs that they played. There were quite a few songs that obviously had parts recorded in

Re: [time-nuts] WWV/WWVH audio simulator?

2014-01-07 Thread Max Robinson
To subscribe to the fun with wood group send a blank email to funwithwood-subscr...@yahoogroups.com - Original Message - From: Mark Sims hol...@hotmail.com To: time-nuts@febo.com Sent: Tuesday, January 07, 2014 6:13 PM Subject: [time-nuts] WWV/WWVH audio simulator? That's usually caused

Re: [time-nuts] WWV/WWVH audio simulator?

2014-01-06 Thread Magnus Danielson
-nuts@febo.com Sent: Sunday, January 5, 2014 1:53 PM Subject: Re: [time-nuts] WWV/WWVH audio simulator? This is by design The POTS (Plain Old Telephone System) specifies a bandwidth of 300Hz to 3,400Hz. http://en.wikipedia.org/wiki/Plain_old_telephone_service They are trying to cram as many

Re: [time-nuts] WWV/WWVH audio simulator?

2014-01-06 Thread Jim Lux
On 1/6/14 8:36 PM, Magnus Danielson wrote: Bob, It works the other way around. The standard Bell handset (103A I believe the designation was) has the 300-3400 Hz response, and with not so fancy analogue filtering, you can handle 4 kHz and thus 8 kHz sampling rate. The ITU-T G.711 A-law (where

Re: [time-nuts] WWV/WWVH audio simulator?

2014-01-06 Thread Tom Minnis
-nuts@febo.com Sent: Sunday, January 5, 2014 1:53 PM Subject: Re: [time-nuts] WWV/WWVH audio simulator? This is by design The POTS (Plain Old Telephone System) specifies a bandwidth of 300Hz to 3,400Hz. http://en.wikipedia.org/wiki/Plain_old_telephone_service They are trying to cram as many

Re: [time-nuts] WWV/WWVH audio simulator?

2014-01-06 Thread Magnus Danielson
Jim, On 07/01/14 05:43, Jim Lux wrote: On 1/6/14 8:36 PM, Magnus Danielson wrote: Bob, It works the other way around. The standard Bell handset (103A I believe the designation was) has the 300-3400 Hz response, and with not so fancy analogue filtering, you can handle 4 kHz and thus 8 kHz

Re: [time-nuts] WWV/WWVH audio simulator?

2014-01-06 Thread Magnus Danielson
On 07/01/14 05:53, Tom Minnis wrote: I believe the Western Electric D1 channel bank was the first and the European standard came along later. Then came the D2, the D3 and finally the D4 when integrated codecs finally came to be and it was practical to get rid of the common codec and do it

[time-nuts] WWV/WWVH audio simulator

2014-01-06 Thread Brian Garrett
Jayson Smith wrote: Anyway, I'd love to find a program for Windows that simulates the audio from WWV as closely as possible. I know someone on this list talked about having written such a beast, although I don't know if it'd run on Windows, back in 2010. I also wish WWV streamed on the net.

Re: [time-nuts] WWV/WWVH audio simulator?

2014-01-06 Thread Hal Murray
No, that's not it. It's a design-by-committee thing. As I recall it, the Europeans wanted a 32 byte payload, as then you throw in a 32-byte E1 into it, but this was judged to small for datacom which the North American side wanted, that wanted a 64 byte payload. Thanks. I hadn't heard the

Re: [time-nuts] WWV/WWVH audio simulator?

2014-01-05 Thread Jayson Smith
Hi, Wow, those recordings are very interesting! Late in that series, there's one which sounds like a direct feed of WWVH for a few minutes. This really points out what all is lost by the time the signal gets to air. The phone services aren't much better, since everything above 4KHZ is lost,

Re: [time-nuts] WWV/WWVH audio simulator?

2014-01-05 Thread Chuck Forsberg WA7KGX
Replicating the WWV/WWVB audio is impractical given the various weather and other timely messages. One could use the Linux festival voice syntheses package, which gives a choice of voices. On 01/05/2014 07:50 AM, Jayson Smith wrote: Hi, Wow, those recordings are very interesting! Late in

Re: [time-nuts] WWV/WWVH audio simulator?

2014-01-05 Thread DaveH
Of Jayson Smith Sent: Sunday, January 05, 2014 07:51 To: Discussion of precise time and frequency measurement Subject: Re: [time-nuts] WWV/WWVH audio simulator? Hi, Wow, those recordings are very interesting! Late in that series, there's one which sounds like a direct feed of WWVH

Re: [time-nuts] WWV/WWVH audio simulator?

2014-01-05 Thread Robert LaJeunesse
measurement' time-nuts@febo.com Sent: Sunday, January 5, 2014 1:53 PM Subject: Re: [time-nuts] WWV/WWVH audio simulator? This is by design The POTS (Plain Old Telephone System) specifies a bandwidth of 300Hz to 3,400Hz. http://en.wikipedia.org/wiki/Plain_old_telephone_service They are trying

Re: [time-nuts] WWV/WWVH audio simulator?

2014-01-05 Thread DaveH
and frequency measurement Subject: Re: [time-nuts] WWV/WWVH audio simulator? The US POTS is digitized at 8KHz sample rate, so Nyquist says the highest frequency you can accurately digitize is 4KHz. Allow some for a (fancy digital) filter and 3400Hz is about the best you can expect. As for T1

Re: [time-nuts] WWV/WWVH audio simulator?

2014-01-04 Thread Peter Monta
Hi Jayson, You may already be aware of it, but there's a set of historical recordings of WWV and WWVH, covering 1955 to 2005: http://www.myke.me/atthetone/ As for the simulation, I'm sure it would be easy to do the tones and clicks, but the voice announcements would need a considerable amount

[time-nuts] WWV/WWVH audio simulator?

2014-01-03 Thread Jayson Smith
Hello, Brand new to this list. I'm blind, but have always been fascinated with time, time standards, timezones, etc. As a kid, WWV used to be my favorite radio station, no kidding! My dad would let me listen to it for hours on his ham radio, and eventually I got a shortwave radio of my own.

Re: [time-nuts] WWV/WWVH audio simulator?

2014-01-03 Thread Chris Albertson
Two ideas (1) buy a WWV receiver or (2) I'm sure Windows must come with something like Apple's Garage Band (I don't know about Windows) but use that to compose a sound that plays in an endless loop. Likely you'd use one of the drum machines. Basically I'm saying yu can treat it as music and

Re: [time-nuts] WWV/WWVH audio simulator?

2014-01-03 Thread Bob Albert
Jayson, I chuckle because WWV is my favorite radio station also. Why not tune it in on a good day and record the audio?  Then you can digitize it on the computer and have a .WAV file which you can play any time. Trouble is, if you have recorded the announcements, you won't have the correct

Re: [time-nuts] WWV/WWVH audio simulator?

2014-01-03 Thread Brian Lloyd
On Fri, Jan 3, 2014 at 12:09 PM, Bob Albert bob91...@yahoo.com wrote: Jayson, I chuckle because WWV is my favorite radio station also. Why not tune it in on a good day and record the audio? Then you can digitize it on the computer and have a .WAV file which you can play any time.

Re: [time-nuts] WWV/WWVH audio simulator?

2014-01-03 Thread Jim Cotton
I have played WWV or CHU when I want to know the time but not be bothered by extraneous sounds. I live in Michigan, USA. When I built my first homebrew RF spectrum analyzer I found that I had to spend a week stopping CHU and another local AM station from coming in on the power line. A cheap