Quaki Gaffar:
>Here's my situation. I have two tkinter buttons:
>
>Play Button: plays a sound
>Stop Button: to stop the sound during play
>
>Code is as follows:
>
>def Play(self):
>//plays a file with pygame module
>
>def Stop(self):
>//Stop using pygame stop
Greg Ewing:
>No, mus
Hi,
On Thu, 16 May 2013 14:08:10 +1200
Greg Ewing wrote:
> No, music.play() is not supposed to block. However, I haven't tried to
> use it outside the context of a pygame app, so I don't know how it
> behaves if there isn't a pygame event loop running.
Ok, now I got curious and gave it a try an
On 16/05/13 03:49, Michael Lange wrote:
I never used pygame myself, so I can only guess that the pygame method
you use (pygame.mixer.music.play()?) does not return until the playback is
done.
No, music.play() is not supposed to block. However, I haven't tried to use
it outside the context of a
Hi,
On Wed, 15 May 2013 15:31:32 +0530
Quaki Gaffar wrote:
> Here's my situation. I have two tkinter buttons:
>
> Play Button: plays a sound
> Stop Button: to stop the sound during play
>
> Code is as follows:
>
> def Play(self):
> //plays a file with pygame module
>
> def Stop(s