Hi Pavel, SPIN Box is more or less a demo facility to show the kind of things that would be possible with SPIN, and to serve as a sand box for experiments. I believe it's easy to see how SPIN Box could be extended into something more useful than a computer game engine, for example to drive simulations.
Yes, doing things like time dependency would be easy to add, and in fact you can already do this to a limited extent. For example, use the SPARQL built-in function afn:now to access the current time. But the main loop of SPIN Box is simply a complete iteration over all fields that restarts from the beginning continuously. I will send you the boulders game file off the list - I don't want to be sued by some copyright holders of the original game, so it's not part of the standard distribution. This will show you how to access the standard images of the game. You can use any other image from the Web using the <...> notation. It should be 16x16 pixels. Holger On Mar 28, 2009, at 6:00 PM, Pavel Gocev wrote: > > Hallo Holger, > > have you make trials to add Time to the SPIN Box. My idea is to > control activites in dependance of the time. I want to specify and see > the duration of each activity/action and according to this to control > the whole workflow. > > Where can i see the Images in order to specify new ones or to change > the exisitng? > > Regards from Berlin, > Pavel > > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "TopBraid Composer Users" group. To post to this group, send email to topbraid-composer-users@googlegroups.com To unsubscribe from this group, send email to topbraid-composer-users+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/topbraid-composer-users?hl=en -~----------~----~----~----~------~----~------~--~---