[Touch-packages] [Bug 1638398] Re: Theme assets (checkboxes, troughs, etc.) are blurry in hidpi

2016-11-23 Thread Cassidy James Blaede
If the 16.10 theme could be backported to 16.04 that would be awesome (since there are HiDPI displays shipping with 16.04). -- You received this bug notification because you are a member of Ubuntu Touch seeded packages, which is subscribed to ubuntu-themes in Ubuntu.

[Touch-packages] [Bug 1638398] Re: Theme assets (checkboxes, troughs, etc.) are blurry in hidpi

2016-11-10 Thread Cassidy James Blaede
Ah, it looks like this was fixed for @2x displays in Ubuntu 16.10. ** Changed in: ubuntu-themes (Ubuntu) Status: New => Invalid -- You received this bug notification because you are a member of Ubuntu Touch seeded packages, which is subscribed to ubuntu-themes in Ubuntu.

[Touch-packages] [Bug 1638398] Re: Theme assets (checkboxes, troughs, etc.) are blurry in hidpi

2016-11-02 Thread Cassidy James Blaede
Attached is a full-res screenshot on a 4k pixel doubled display. ** Tags added: hidpi ** Attachment added: "widget-factory.png" https://bugs.launchpad.net/ubuntu/+source/ubuntu-themes/+bug/1638398/+attachment/4771379/+files/widget-factory.png -- You received this bug notification because

[Touch-packages] [Bug 1638398] Re: Theme assets (checkboxes, troughs, etc.) are blurry in hidpi

2016-11-01 Thread Cassidy James Blaede
I chatted briefly with Daniel Fore of elementary, and he provided some more details. In the elementary GTK theme, we use @2x assets for anything that cannot be done via GtkCSS. This means we provide pixel-doubled assets: https://github.com/elementary/stylesheet/tree/master/gtk-3.0/assets. This

[Touch-packages] [Bug 1638398] [NEW] Theme assets (checkboxes, troughs, etc.) are blurry in hidpi

2016-11-01 Thread Cassidy James Blaede
Public bug reported: Ambiance appears to provide lodpi raster assets, which means all of these bits of the theme are not rendered crisply on hidpi displays. It would be best to redraw these assets with GtkCSS to enable crisp interface scaling, or at least find a way to provide vector or 2x