Adding a Unity8 task as I suspect this bug will cause Unity8 to never
get bypassed on desktop.
We wouldn't really notice as both bypass and OpenGL compositing and
relatively fast. But it would be nice to ensure it's bypassed for the
best performance (and one frame lower latency).
While giving
** Changed in: mir
Status: Fix Committed = Fix Released
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Title:
[regression] Some Mir EGL demos don't get
** Branch linked: lp:ubuntu/wily-proposed/mir
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Title:
[regression] Some Mir EGL demos don't get bypassed any more in
** Changed in: mir
Milestone: 0.16.0 = 0.15.0
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Title:
[regression] Some Mir EGL demos don't get bypassed any more
Fix committed into lp:mir at revision None, scheduled for release in
mir, milestone 0.16.0
** Changed in: mir
Status: In Progress = Fix Committed
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** Tags added: mir-mesa
** Tags removed: mir-mesa
** Tags added: egl-platform-mir
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Title:
[regression] Some Mir EGL
** Branch linked: lp:~vanvugt/mir/fix-1480755
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Title:
[regression] Some Mir EGL demos don't get bypassed any more in
This should be possible. It's not entirely clear why we're not getting
XRGB visuals currently, but it's fixable.
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https://bugs.launchpad.net/bugs/1480755
Title:
Added a Mesa task. RAOF has suggested we should just fix Mesa. When
asking for RGBA of 8880 it should provide at least one EGLConfig that is
8880 instead of always .
** Also affects: mesa (Ubuntu)
Importance: Undecided
Status: New
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