*** This bug is a duplicate of bug 1620994 ***
    https://bugs.launchpad.net/bugs/1620994

Thank you for taking the time to report this crash and helping to make
this software better.  This particular crash has already been reported
and is a duplicate of bug #1620994, so is being marked as such.  Please
look at the other bug report to see if there is any missing information
that you can provide, or to see if there is a workaround for the bug.
Additionally, any further discussion regarding the bug should occur in
the other report.  Please continue to report any other bugs you may
find.

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https://bugs.launchpad.net/bugs/1624191/+attachment/4741711/+files/Disassembly.txt

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https://bugs.launchpad.net/bugs/1624191/+attachment/4741713/+files/ProcMaps.txt

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https://bugs.launchpad.net/bugs/1624191/+attachment/4741714/+files/ProcStatus.txt

** Attachment removed: "Registers.txt"
   
https://bugs.launchpad.net/bugs/1624191/+attachment/4741715/+files/Registers.txt

** Attachment removed: "Stacktrace.txt"
   
https://bugs.launchpad.net/bugs/1624191/+attachment/4741716/+files/Stacktrace.txt

** Attachment removed: "ThreadStacktrace.txt"
   
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** This bug has been marked a duplicate of bug 1620994
   [regression] Starting in Mesa 12.0.2, EGL clients crash with SIGSEGV in 
dri2_destroy_context() (from eglDestroyContext or eglTerminate)

** Information type changed from Private to Public

** Tags removed: need-amd64-retrace

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https://bugs.launchpad.net/bugs/1624191

Title:
  unity8-dash crashed with SIGSEGV in eglDestroyContext()

Status in unity8 package in Ubuntu:
  New

Bug description:
  Got this after logging out of Unity 8 and logging into Unity 7. While
  in Unity windows would open but their contents would only be a title
  bar and spinner, this includes the dash (which was open when I logged
  in to Unity 8).

  ProblemType: Crash
  DistroRelease: Ubuntu 16.10
  Package: unity8 8.14+16.10.20160831.3-0ubuntu1
  ProcVersionSignature: Ubuntu 4.4.0-9136.55-generic 4.4.16
  Uname: Linux 4.4.0-9136-generic x86_64
  ApportVersion: 2.20.3-0ubuntu7
  Architecture: amd64
  CrashCounter: 1
  Date: Thu Sep 15 23:36:11 2016
  ExecutablePath: /usr/bin/unity8-dash
  InstallationDate: Installed on 2015-07-07 (436 days ago)
  InstallationMedia: Ubuntu 15.04 "Vivid Vervet" - Release amd64 (20150422)
  ProcCmdline: unity8-dash 
--desktop_file_hint=/usr/share/applications/unity8-dash.desktop
  ProcEnviron:
   LANGUAGE=en_CA:en
   PATH=(custom, no user)
   XDG_RUNTIME_DIR=<set>
   LANG=en_CA.UTF-8
   SHELL=/bin/bash
  SegvAnalysis:
   Segfault happened at: 0x7fa6c9e81a3e:        mov    0x30(%rbp),%rax
   PC (0x7fa6c9e81a3e) ok
   source "0x30(%rbp)" (0x00000030) not located in a known VMA region (needed 
readable region)!
   destination "%rax" ok
   Stack memory exhausted (SP below stack segment)
  SegvReason: reading NULL VMA
  Signal: 11
  SourcePackage: unity8
  StacktraceTop:
   ?? () from /usr/lib/x86_64-linux-gnu/mesa-egl/libEGL.so.1
   eglDestroyContext () from /usr/lib/x86_64-linux-gnu/mesa-egl/libEGL.so.1
   ?? () from 
/usr/lib/x86_64-linux-gnu/qt5/plugins/platforms/libqpa-ubuntumirclient.so
   ?? () from 
/usr/lib/x86_64-linux-gnu/qt5/plugins/platforms/libqpa-ubuntumirclient.so
   QOpenGLContext::destroy() () from /usr/lib/x86_64-linux-gnu/libQt5Gui.so.5
  Title: unity8-dash crashed with SIGSEGV in eglDestroyContext()
  UpgradeStatus: Upgraded to yakkety on 2016-09-07 (8 days ago)
  UserGroups: adm cdrom dip lpadmin plugdev sambashare sudo
  upstart.unity8-dash.log: [2016-09-15:23:36:10.727] QEGLPlatformContext: 
eglMakeCurrent failed: 3001

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