Public bug reported:

There is too much (inappropriate) shadow rendered for non-rectangular
surfaces.

Test case:
  $ mir_demo_client_egltriangle -b0 -- --desktop_file_hint=unity8

Expected:
  Either a shaped shadow or none at all.

Observed:
  In Unity8 there is a constant shadow over the background.
  In mir_proving_server there is a line of shadow around the invisible border.
  Both are wrong.

** Affects: canonical-devices-system-image
     Importance: Undecided
         Status: New

** Affects: mir
     Importance: Medium
         Status: Triaged

** Affects: unity8 (Ubuntu)
     Importance: Undecided
         Status: New


** Tags: visual-quality

** Also affects: unity8 (Ubuntu)
   Importance: Undecided
       Status: New

** Also affects: canonical-devices-system-image
   Importance: Undecided
       Status: New

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Touch seeded packages, which is subscribed to unity8 in Ubuntu.
https://bugs.launchpad.net/bugs/1662433

Title:
  Incorrect shadows for non-rectangular windows

Status in Canonical System Image:
  New
Status in Mir:
  Triaged
Status in unity8 package in Ubuntu:
  New

Bug description:
  There is too much (inappropriate) shadow rendered for non-rectangular
  surfaces.

  Test case:
    $ mir_demo_client_egltriangle -b0 -- --desktop_file_hint=unity8

  Expected:
    Either a shaped shadow or none at all.

  Observed:
    In Unity8 there is a constant shadow over the background.
    In mir_proving_server there is a line of shadow around the invisible border.
    Both are wrong.

To manage notifications about this bug go to:
https://bugs.launchpad.net/canonical-devices-system-image/+bug/1662433/+subscriptions

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