This seems like a pulseaudio bug to me, nothing to do with the indicator.
Adding pulseaudio and moving to invalid for indicator-sound...
** Also affects: pulseaudio (Ubuntu)
Importance: Undecided
Status: New
** Changed in: indicator-sound (Ubuntu)
Status: New => Invalid
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** Changed in: indicator-sound (Ubuntu)
Status: Triaged => Invalid
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https://bugs.launchpad.net/bugs/1389761
Title:
Don't show the volume ove
** Changed in: indicator-sound (Ubuntu)
Status: New => Invalid
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https://bugs.launchpad.net/bugs/1469071
Title:
Tick boxes appear inside-out in indicato
*** This bug is a duplicate of bug 1485522 ***
https://bugs.launchpad.net/bugs/1485522
** This bug has been marked a duplicate of bug 1485522
Volume obtained is 100% in multimedia sink for sounds from app
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I've tested this adding some debug statements to the sound indicator to
see if the incoming volumes are changing from Pulse.
Now the Qml game (I've tested with Maroon in trouble) is not changing
the volume, so the issue seems to be fixed! :)
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Ok, so the issue was with the stable image of krillin.
Using silo 51 updates media-hub, but not qtubuntu-media.
This is the error I get: qtubuntu-media : Depends: libqt5multimedia5 (>=
5.4.1-1ubuntu19~overlay3~vivid1~test4
After testing with rc-proposed image it works as expected. :)
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I've been testing this with silo 51 and I still see the issue.
I don't know if I'm doing something wrong, but these are my steps:
1- Start music in the music app
2. Check the indicator (controls are fine)
3. Move back to music scope
4. Check the indicator... controls are disabled and I cannot paus
** Branch linked: lp:~xavi-garcia-mena/ubuntu-touch-session/bug-1317860
-env-variable-poweroff
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https://bugs.launchpad.net/bugs/1317860
Title:
the phone
** Branch linked: lp:~xavi-garcia-mena/livecd-rootfs/bug-1317860-upower-
poweroff-phone-only
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Title:
the phone should
** Branch linked: lp:~xavi-garcia-mena/ubuntu/vivid/upower/percentages-
power-off
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Title:
the phone should switch
Alright, so I did some tests and here's what I needed to change ON THE
PHONE.
UsePercentageForPolicy=true
CriticalPowerAction=PowerOff
The default critical power action is: HybridSleep
Those changes work fine on the phone, but upower has only 1
configuration file, there is no different configu
BTW,
we could leave UsePercentageForPolicy=false and use the time estimation
instead, but on the phone we need to change the action to PowerOff as
HybridSleep is not supported.
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Just to add a note here:
The upower config is NOT using percentages. It's using the calculated
remaining time...
>From /etc/UPower/UPower.conf
# Policy for warnings and action based on battery levels
#
# Whether battery percentage based policy should be used. The default
# is to use the time lef
** Branch linked: lp:~xavi-garcia-mena/indicator-sound/bug-1555831-get-
root-icon
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Title:
Miss call removes the sound
I managed to recreate, in fact it happens everytime.
I think it is an indicator-sound issue, as I can see the following
difference in the indicator before and after the call:
BEFORE:
dict entry(
string "icon"
variantstruc
The solution proposed points out that this is not an indicator-sound issue.
The indicator does not control which is the active output.
Adding pulseaudio package to the affected ones
** Also affects: pulseaudio (Ubuntu)
Importance: Undecided
Status: New
** Changed in: indicator-sound (U
Bug 1530971 is a duplicate of this issue.
As I commented out in 1530971, after OTA-9 we are not showing that
warning message in the OSD volume notification.
** Changed in: indicator-sound (Ubuntu)
Status: Triaged => Fix Released
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As Michael points out... this is partly a duplicate of the stated bug.
I landed a branch for OTA-9 that doesn't fully fix bug #1485522, but that
avoids the volume changes from the multimedia sink.
We are waiting for a Qt patch to fully fix the volume change issue.
Regarding Silent Mode: the sou
This doesn't sound related to the indicator-sound, that is, as its name
points out: an indicator. It does not manage the full audio system.
I don't know which should be the project to be assigned, but I'm marking
this as invalid for the indicator to tidy up the bug list.
** Changed in: indicator-
Assigning to pulseaudio to see if we can keep track of this from a
deeper perspective
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https://bugs.launchpad.net/bugs/1533251
Title:
Ubuntu phone / Aquar
*** This bug is a duplicate of bug 1446667 ***
https://bugs.launchpad.net/bugs/1446667
This was already fixed for OTA-7... marking as duplicate
** This bug has been marked a duplicate of bug 1446667
[Icons] Sound OSD and sound indicator icons should match
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The sound indicator is the one setting the text, but it doesn't know if
the translated string is going to fit the space available or not.
To me the visual notification should be the one adjusting its size, as
there's nothing we can do from the indicator-sound.
Also assigning to unity8.
** Also a
I would like to add a note to this bug.
I've been testing on the desktop and the OSD notification is not coming neither
from the sound indicator when I change the volume using the keyboard
short-cuts.
A very quick test for this I did was to be sure that the indicator was not
running on the sys
And looking from a higher point of view...
This is a comment by greyback on IRC:
unity8 does export a dbus service com.canonical.Unity.WindowStack
which media service could use to monitor what app is currently focused
only other idea is that when app is unfocused, it signals that to
media-hub
The indicator can only listen what comes from the media-hub in terms of MPRIS
messages, it does not decide what to show on the playback control.
Maybe something is confusing the media-hub when the dash is asking for
the playlist?
As we discussed with Albert and Pawel the playback controls only
I see, thanks a lot for finding this out!...
But in that case... I'm wondering if the icon should launch the media-app
instead.
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** Changed in: indicator-sound (Ubuntu)
Assignee: (unassigned) => Xavi Garcia (xavi-garcia-mena)
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https://bugs.launchpad.net/bugs/1541781
Title:
[indica
I've added the bluez packate to this one, as I still think is not an
indicator-sound bug, please see my comments above.
** Also affects: bluez (Ubuntu)
Importance: Undecided
Status: New
** Changed in: indicator-sound (Ubuntu)
Status: New => Invalid
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The music-app is an MPRIS player (running the code from media-player-
mpris.vala:)
That code is running on the desktop (unity7) and it launches the players
fine.
That's why I've opened the bug, to also confirm the action associated with the
player is executed.
I've asked dednick about it and he
Public bug reported:
The sound indicator defines an action per each player.
Example for music-app on the phone:
struct {
uint32 1
uint32 2
array [
array [
dict entry(
string "action"
variant
** Changed in: indicator-sound (Ubuntu)
Assignee: (unassigned) => Xavi Garcia (xavi-garcia-mena)
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Ti
Hi Nick,
I'm not sure I completely understood that wait mechanism, but the slider does
not set the right value after a while.
In fact, until we don't start changing the volume again the UI keeps the value
above 75%
I don't see any problem on adding an extra action to the backend to keep
in syn
Public bug reported:
To re-create this:
Use last rc flash image.
1. Plug headphones in
2. Play audio multimedia
3. Open the sound indicator
4. Move the volume slider to the maximum
A warning dialog should appear asking the user to approve high volume
At this point the indicator-sound has
rl to access location is pending.
** Branch linked: lp:~xavi-garcia-mena/indicator-location/bug-1351299
-location-settings
** Changed in: indicator-location (Ubuntu)
Status: Triaged => Fix Committed
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** Branch linked: lp:~xavi-garcia-mena/indicator-sound/bluetooth-usb-
hdmi-labels-with-tests
** Changed in: indicator-sound (Ubuntu)
Importance: Undecided => High
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** Branch linked: lp:~xavi-garcia-mena/indicator-sound/bluetooth-usb-
hdmi-labels-with-tests
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https://bugs.launchpad.net/bugs/1484589
Title:
Spurious
This doesn't sound to me as an indicator-sound bug.
I think it might be related with the bluetooth system and/or system
settings.
If the indicator-sound appears after activating "Show volume in the
menubar" in the system settings it points out that the indicator didn't
crash (which could be initi
** Changed in: indicator-sound (Ubuntu)
Status: In Progress => Fix Committed
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https://bugs.launchpad.net/bugs/1488569
Title:
MPRIS controls do
** Changed in: indicator-bluetooth (Ubuntu)
Assignee: Xavi Garcia (xavi-garcia-mena) => (unassigned)
** Also affects: indicator-sound (Ubuntu)
Importance: Undecided
Status: New
** Changed in: indicator-sound (Ubuntu)
Status: New => Fix Committed
** Changed in: ind
d: lp:~xavi-garcia-mena/indicator-sound/bluetooth-icons-
bug-1415480
** Changed in: indicator-sound (Ubuntu)
Status: Confirmed => Fix Committed
** Also affects: pulseaudio (Ubuntu)
Importance: Undecided
Status: New
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** Branch linked: lp:~xavi-garcia-mena/indicator-sound/bluetooth-icons-
bug-1415480
** Changed in: indicator-sound (Ubuntu)
Status: Triaged => Confirmed
** Changed in: indicator-sound (Ubuntu)
Status: Confirmed => Fix Committed
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** Changed in: indicator-sound (Ubuntu)
Assignee: (unassigned) => Xavi Garcia (xavi-garcia-mena)
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Ti
** Changed in: indicator-sound (Ubuntu)
Assignee: (unassigned) => Xavi Garcia (xavi-garcia-mena)
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Ti
** Branch linked: lp:~xavi-garcia-mena/indicator-sound/bluetooth-icons-
bug-1415480
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Title:
[indicators
I'm looking at this bug and I have some questions:
I understand that the icon we need to change is the right icon on the
volume slider, isn't it?
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Hi,
I've installed silo 055 and check the result with the new code of the
indicator-sound from branch:
lp:~xavi-garcia-mena/indicator-sound/next-play-prev-buttons-bug-1373313
The code instead of setting the MPRIS controls by default reads the
CanPlay, CanGoNext and CanGoPrevous prope
** Branch linked: lp:~xavi-garcia-mena/indicator-sound/next-play-prev-
buttons-bug-1373313
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Title:
MPRIS
** Branch linked: lp:~xavi-garcia-mena/indicator-sound/next-play-prev-
buttons-bug-1373313
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Title:
Media Hub
I've been looking at this issue and I've found that Rhythmbox returns false for
both properties: CanGoNext and CanGoPrevious when the player is not playing
anything, after pressing play it returns true to both properties and next and
previous buttons do what we expect.
Banshee returns true even
Note:
As commented here:
https://bugs.launchpad.net/canonical-devices-system-image/+bug/1478506/comments/11
and I've observed in other apps the problem seems to be in the QML component
for playing sounds.
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The main problem I've found when testing this bug is that every sound played
from the "Maroon in trouble" opens and closes the pulse audio sink to play
every single sound.
What we experience then is that the role is changing from "alert" to
"multimedia" just for less than a second and you can s
Public bug reported:
I'm not sure 100% this is a bug but it is related to
https://bugs.launchpad.net/canonical-devices-system-image/+bug/1478506
When the "Marron in trouble" games launches a sound the multimedia sink
it's updated and when reading the volume it's always 100%.
I'ts not 100% for ot
** Branch linked: lp:~xavi-garcia-mena/indicator-sound/lp-1478506-use-
role-volume
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https://bugs.launchpad.net/bugs/1478506
Title:
Apps change audio
** Branch linked: lp:~xavi-garcia-mena/indicator-sound/icon-volume-zero
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https://bugs.launchpad.net/bugs/1446667
Title:
[Icons] Sound OSD and sound
** Also affects: mediascanner2 (Ubuntu RTM)
Importance: Undecided
Status: New
** Also affects: unity-scope-mediascanner (Ubuntu RTM)
Importance: Undecided
Status: New
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