I do use SoundEffect and nowadays it seems to work fine. Not sure which OTA
fixed the issue. Only problem I noticed and others who use the app, is the
change in the sound volume after several clicks. But I believe there's another
bug for that.
So this bug seems to be fixed for me. Sorry I
I'm curious what you ended up doing as a workaround for the issue? Have
you tried using the SoundEffect class at all?
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Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: qtmultimedia-opensource-src (Ubuntu)
Status: New = Confirmed
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Thanks for the tip with MediaPlayer element. Unfortunately in my case
it's too laggy.
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https://bugs.launchpad.net/bugs/1441325
Title:
Actually Michael was the one who asked me to submit this bug after he tried the
code and reproduced the issue :)
Anyway for now I made some changes to the code so it's more efficient.
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Actually we should support the SoundEffect component after all. This
seems like a new regression. You might want to contact mzanetti on IRC
at #ubuntu-touch to see if he experiences the same issues. He's
developed a game that uses this component and he mentioned several
months ago that it was
** Also affects: pulseaudio
Importance: Undecided
Status: New
** No longer affects: qtubuntu-media
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I believe the issue is that we don't directly implement the QSoundEffect
backend to work with media-hub (I might be mistaken, would need to check
on this some more). As a workaround, try using the MediaPlayer QML
control for now.
** Changed in: media-hub
Status: New = Invalid
** Also
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