[Touch-packages] [Bug 1552318] Re: unity-scope-click relies on unity8 Preview Item for communication with libpay

2017-02-01 Thread Albert Astals Cid
The payment code has been removed from unity8

** Changed in: canonical-devices-system-image
   Status: Confirmed => Invalid

** Changed in: unity-scope-click (Ubuntu)
   Status: Confirmed => Invalid

** Changed in: unity8 (Ubuntu)
   Status: Triaged => Invalid

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Title:
  unity-scope-click relies on unity8 Preview Item for communication with
  libpay

Status in Canonical System Image:
  Invalid
Status in unity-scope-click package in Ubuntu:
  Invalid
Status in unity8 package in Ubuntu:
  Invalid

Bug description:
  On unity8 PreviewPayments.qml has a Payments item that listens to
    onPurchaseCompleted
    onPurchaseError
    onPurchaseCancelled
  and relies those to the scope.

  The problem is that there's no guarantee that the PreviewPayments item
  will be around for the whole buying process, since i can press the buy
  button and quickly press the back button before the payui shows up so
  it will get destroyed.

  We need to evaluate how bad is if those signals from libpay are lost
  and if it is bad think of a way to make this more resilient.

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[Touch-packages] [Bug 1552318] Re: unity-scope-click relies on unity8 Preview Item for communication with libpay

2016-07-01 Thread Pat McGowan
Is there a way to fix this by modifying the UI to contain the user
through the entire process?

** Changed in: canonical-devices-system-image
   Importance: Undecided => High

** Changed in: canonical-devices-system-image
   Status: New => Confirmed

** Changed in: canonical-devices-system-image
 Assignee: (unassigned) => Alejandro J. Cura (alecu)

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Title:
  unity-scope-click relies on unity8 Preview Item for communication with
  libpay

Status in Canonical System Image:
  Confirmed
Status in unity-scope-click package in Ubuntu:
  Confirmed
Status in unity8 package in Ubuntu:
  Triaged

Bug description:
  On unity8 PreviewPayments.qml has a Payments item that listens to
    onPurchaseCompleted
    onPurchaseError
    onPurchaseCancelled
  and relies those to the scope.

  The problem is that there's no guarantee that the PreviewPayments item
  will be around for the whole buying process, since i can press the buy
  button and quickly press the back button before the payui shows up so
  it will get destroyed.

  We need to evaluate how bad is if those signals from libpay are lost
  and if it is bad think of a way to make this more resilient.

To manage notifications about this bug go to:
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[Touch-packages] [Bug 1552318] Re: unity-scope-click relies on unity8 Preview Item for communication with libpay

2016-06-28 Thread Michał Sawicz
** Also affects: canonical-devices-system-image
   Importance: Undecided
   Status: New

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Title:
  unity-scope-click relies on unity8 Preview Item for communication with
  libpay

Status in Canonical System Image:
  New
Status in unity-scope-click package in Ubuntu:
  Confirmed
Status in unity8 package in Ubuntu:
  Triaged

Bug description:
  On unity8 PreviewPayments.qml has a Payments item that listens to
    onPurchaseCompleted
    onPurchaseError
    onPurchaseCancelled
  and relies those to the scope.

  The problem is that there's no guarantee that the PreviewPayments item
  will be around for the whole buying process, since i can press the buy
  button and quickly press the back button before the payui shows up so
  it will get destroyed.

  We need to evaluate how bad is if those signals from libpay are lost
  and if it is bad think of a way to make this more resilient.

To manage notifications about this bug go to:
https://bugs.launchpad.net/canonical-devices-system-image/+bug/1552318/+subscriptions

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[Touch-packages] [Bug 1552318] Re: unity-scope-click relies on unity8 Preview Item for communication with libpay

2016-06-28 Thread Albert Astals Cid
In my opinion priority should not be about how easy or not something is
to fix but about how bad it is or not, but ok, your product, your way to
set priority :)

Maybe we need to add a canonical-devices-system-image product to the bug
and set the "global" priority there?

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Title:
  unity-scope-click relies on unity8 Preview Item for communication with
  libpay

Status in unity-scope-click package in Ubuntu:
  Confirmed
Status in unity8 package in Ubuntu:
  Triaged

Bug description:
  On unity8 PreviewPayments.qml has a Payments item that listens to
    onPurchaseCompleted
    onPurchaseError
    onPurchaseCancelled
  and relies those to the scope.

  The problem is that there's no guarantee that the PreviewPayments item
  will be around for the whole buying process, since i can press the buy
  button and quickly press the back button before the payui shows up so
  it will get destroyed.

  We need to evaluate how bad is if those signals from libpay are lost
  and if it is bad think of a way to make this more resilient.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/unity-scope-click/+bug/1552318/+subscriptions

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[Touch-packages] [Bug 1552318] Re: unity-scope-click relies on unity8 Preview Item for communication with libpay

2016-06-27 Thread Rodney Dawes
@Albert I set this to low because there's no feasible way to solve this
in the scope. I agree the overall problem should be higher priority, but
I don't see any way we could fix this in the scope itself at the moment.

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https://bugs.launchpad.net/bugs/1552318

Title:
  unity-scope-click relies on unity8 Preview Item for communication with
  libpay

Status in unity-scope-click package in Ubuntu:
  Confirmed
Status in unity8 package in Ubuntu:
  Triaged

Bug description:
  On unity8 PreviewPayments.qml has a Payments item that listens to
    onPurchaseCompleted
    onPurchaseError
    onPurchaseCancelled
  and relies those to the scope.

  The problem is that there's no guarantee that the PreviewPayments item
  will be around for the whole buying process, since i can press the buy
  button and quickly press the back button before the payui shows up so
  it will get destroyed.

  We need to evaluate how bad is if those signals from libpay are lost
  and if it is bad think of a way to make this more resilient.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/unity-scope-click/+bug/1552318/+subscriptions

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[Touch-packages] [Bug 1552318] Re: unity-scope-click relies on unity8 Preview Item for communication with libpay

2016-06-27 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: unity-scope-click (Ubuntu)
   Status: New => Confirmed

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https://bugs.launchpad.net/bugs/1552318

Title:
  unity-scope-click relies on unity8 Preview Item for communication with
  libpay

Status in unity-scope-click package in Ubuntu:
  Confirmed
Status in unity8 package in Ubuntu:
  Triaged

Bug description:
  On unity8 PreviewPayments.qml has a Payments item that listens to
    onPurchaseCompleted
    onPurchaseError
    onPurchaseCancelled
  and relies those to the scope.

  The problem is that there's no guarantee that the PreviewPayments item
  will be around for the whole buying process, since i can press the buy
  button and quickly press the back button before the payui shows up so
  it will get destroyed.

  We need to evaluate how bad is if those signals from libpay are lost
  and if it is bad think of a way to make this more resilient.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/unity-scope-click/+bug/1552318/+subscriptions

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[Touch-packages] [Bug 1552318] Re: unity-scope-click relies on unity8 Preview Item for communication with libpay

2016-03-29 Thread Albert Astals Cid
So you already evaluated how bad is if those signals from libpay are
lost?

Care to share the rationale to make it Low importance?

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https://bugs.launchpad.net/bugs/1552318

Title:
  unity-scope-click relies on unity8 Preview Item for communication with
  libpay

Status in unity-scope-click package in Ubuntu:
  New
Status in unity8 package in Ubuntu:
  Triaged

Bug description:
  On unity8 PreviewPayments.qml has a Payments item that listens to
    onPurchaseCompleted
    onPurchaseError
    onPurchaseCancelled
  and relies those to the scope.

  The problem is that there's no guarantee that the PreviewPayments item
  will be around for the whole buying process, since i can press the buy
  button and quickly press the back button before the payui shows up so
  it will get destroyed.

  We need to evaluate how bad is if those signals from libpay are lost
  and if it is bad think of a way to make this more resilient.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/unity-scope-click/+bug/1552318/+subscriptions

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[Touch-packages] [Bug 1552318] Re: unity-scope-click relies on unity8 Preview Item for communication with libpay

2016-03-25 Thread Rodney Dawes
** Changed in: unity-scope-click (Ubuntu)
   Importance: Undecided => Low

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https://bugs.launchpad.net/bugs/1552318

Title:
  unity-scope-click relies on unity8 Preview Item for communication with
  libpay

Status in unity-scope-click package in Ubuntu:
  New
Status in unity8 package in Ubuntu:
  Triaged

Bug description:
  On unity8 PreviewPayments.qml has a Payments item that listens to
    onPurchaseCompleted
    onPurchaseError
    onPurchaseCancelled
  and relies those to the scope.

  The problem is that there's no guarantee that the PreviewPayments item
  will be around for the whole buying process, since i can press the buy
  button and quickly press the back button before the payui shows up so
  it will get destroyed.

  We need to evaluate how bad is if those signals from libpay are lost
  and if it is bad think of a way to make this more resilient.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/unity-scope-click/+bug/1552318/+subscriptions

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[Touch-packages] [Bug 1552318] Re: unity-scope-click relies on unity8 Preview Item for communication with libpay

2016-03-08 Thread Albert Astals Cid
** Changed in: unity8 (Ubuntu)
   Status: New => Triaged

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https://bugs.launchpad.net/bugs/1552318

Title:
  unity-scope-click relies on unity8 Preview Item for communication with
  libpay

Status in unity-scope-click package in Ubuntu:
  New
Status in unity8 package in Ubuntu:
  Triaged

Bug description:
  On unity8 PreviewPayments.qml has a Payments item that listens to
    onPurchaseCompleted
    onPurchaseError
    onPurchaseCancelled
  and relies those to the scope.

  The problem is that there's no guarantee that the PreviewPayments item
  will be around for the whole buying process, since i can press the buy
  button and quickly press the back button before the payui shows up so
  it will get destroyed.

  We need to evaluate how bad is if those signals from libpay are lost
  and if it is bad think of a way to make this more resilient.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/unity-scope-click/+bug/1552318/+subscriptions

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