Public bug reported:

Unity8 crashes with heap corruption every time on logout.

$ tail -3 ~/.cache/upstart/unity8.log
qtmir.mir: PromptSessionListener::~PromptSessionListener - this= 
PromptSessionListener(0x7f6d5c1d8790)
qtmir.mir: SessionListener::~SessionListener - this= 
SessionListener(0x7f6d5c1d9370)
*** Error in `unity8': munmap_chunk(): invalid pointer: 0x00007f6d500fdf60 ***

It does not create a .crash file though. Is that due to exception
handling?

** Affects: unity8 (Ubuntu)
     Importance: Undecided
         Status: New

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https://bugs.launchpad.net/bugs/1549646

Title:
  Unity8 crashes with heap corruption every time on logout

Status in unity8 package in Ubuntu:
  New

Bug description:
  Unity8 crashes with heap corruption every time on logout.

  $ tail -3 ~/.cache/upstart/unity8.log
  qtmir.mir: PromptSessionListener::~PromptSessionListener - this= 
PromptSessionListener(0x7f6d5c1d8790)
  qtmir.mir: SessionListener::~SessionListener - this= 
SessionListener(0x7f6d5c1d9370)
  *** Error in `unity8': munmap_chunk(): invalid pointer: 0x00007f6d500fdf60 ***

  It does not create a .crash file though. Is that due to exception
  handling?

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