[Touch-packages] [Bug 1576032] Re: Software compositing of EGL clients is much slower than software clients

2016-04-27 Thread Daniel van Vugt
I'm guessing this might be related to the fact I'm running on an Intel graphics desktop. So the buffer implementation for the EGL clients is still GBM. However the buffer implementation for the software clients is just local memory (ShmBuffer). ** Summary changed: - Software compositing of EGL

[Touch-packages] [Bug 1576032] Re: Software compositing of EGL clients is much slower than software clients

2016-04-27 Thread Daniel van Vugt
** Description changed: Software compositing of EGL clients is much slower than software clients. Even when the EGL client is allowed to render in hardware. There is something weirdly slow about our EGL texture binding compared to software textures... Start the server with software