Yeah, we did that, however I'm not sure I agree that we should need to.
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https://bugs.launchpad.net/bugs/1619281
Title:
Text.color
QColor stores RGB colour with 16 bits per channel, so "0.5" would
convert to 32768 (i.e. round(0.5 * 65535)), or 0x8000.
If you convert down to 8 bits per channel, you'll have 0x80. If you
convert that value back up to 16 bits per channel, you'll have 0x8080.
And finally, converting that to
** Changed in: qtdeclarative-opensource-src (Ubuntu)
Importance: Undecided => Medium
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https://bugs.launchpad.net/bugs/1619281
Title:
Interesting observation:
QColor::darker(int factor) versus QML's Qt.darker(color baseColor, real
factor)
which might cause the discrepancy in the alpha floating point precision
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Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: qtdeclarative-opensource-src (Ubuntu)
Status: New => Confirmed
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