Version 1.4:
https://savannah.nongnu.org/forum/forum.php?forum_id=8295
This is a fairly big one because it features updated character portraits.
Here's to hoping this one gets ported to Android (I'd love to see this on
F-Droid :)
if possible a android 1.5 OM port as-well!
Another new release:
https://savannah.nongnu.org/forum/forum.php?forum_id=8275
Significantly, ships now turn red like they're supposed to, finally.
New bugfix release:
https://savannah.nongnu.org/forum/forum.php?forum_id=8253
As soon as it starts, I should clarify. It's normal for the cutscenes to be
silent.
No. The title screen music starts out quietly, but you should hear the music
of the first level as soon as you start, unless you turned the music off?
I suppose you have an Nvidia card? A quick search suggests the warning you
posted would be related to that, though I didn't see any answers as to what
it actually means.
For some reason I assumed the SDL2 source included that.
I installed those libraries and successfully compiled Starfighter.
After running it I get odd warnings in the terminal, such as:
nvfx_screen_get_param:95 - Warning: unknown PIPE_CAP 30
A window titled Starfighter appears, but it is
It's a Nvidia card. I'll try installing the program on my Mac Mini with Intel
GMA and Trisquel 7.
UPDATE: I installed it on my desktop computer and it works fine. I was
surprised that I didn't hear any sound until after I started a new game and
fired the first shot.
Is this normal?
That's not right. It uses SDL2 now. The packages you need are libsdl2-dev,
libsdl2-image-dev, and libsdl2-mixer-dev.
Sorry about the cryptic errors and lack of documentation. One of my goals is
to replace the current hand-made Makefile with either Autoconf or CMake
scripts; that should help with that.
Anyway, as I said in the other post, the packages needed are libsdl2,
libsdl2-image, and libsdl2-mixer.
These would seem like good candidates
libsdl-image1.2-dev
libsdl-mixer1.2-dev
It looks like this software may be Trisquel 7 only. A search in Synaptic for
libsdl2 returns no results.
~/code/SDL2-2.0.3$ pkg-config --cflags sdl2 SDL2_image SDL2_mixer
Package SDL2_image was not found in the pkg-config search path.
Perhaps you should add the directory containing `SDL2_image.pc'
to the PKG_CONFIG_PATH environment variable
No package 'SDL2_image' found
Package SDL2_mixer was not
Hm... what does this command return?
pkg-config --cflags sdl2 SDL2_image SDL2_mixer
This command is used by the makefile, and it generates the -I flag. If it's
returning something incorrect, that would be causing the problem. (I imagine
make install would have put your installation into
The -I flag sets an include directory.
Ah, OK.
You might still be able to get it working by compiling SDL2 yourself, though:
http://libsdl.org
I compiled SDL2 according to the instructions (./configure; make; make
install, the last one as root) and it apparently compiled correctly, but the
compilation of Starfighter returns the same error.
Is there a /usr/local/share/pkgconfig or /usr/local/lib/pkgconfig directory?
If so, try adding it to your PKG_CONFIG_PATH environment variable.
I tried these two commands and I got the same error after running make:
PKG_CONFIG_PATH=/usr/local/lib/pkgconfig
export PKG_CONFIG_PATH
Done. :) (Renaming it to Project Starfighter isn't really necessary, in my
opinion; Starfighter is a legitimate short name for the game.)
I am trying to compile the game on Trisquel 6, but it fails because I don't
seem to have the right libraries installed.
~$ make
g++ -O2 -Wall -g `pkg-config --cflags sdl2 SDL2_image SDL2_mixer` -c
-DVERSION=\1.3\ -DDATADIR=\/usr/share/games/parallelrealities/\
src/alien.cpp
Package sdl2
Whoops, accidentally posted this to the Troll Hole. Re-posting here...
Remember this old game? I've started to maintain it. :)
http://starfighter.nongnu.org
And I've made a new release, 1.3. You'll notice that this version, unlike the
original, has libre graphics, sound, and music. (Most of
Congratulations onpon4, I know you've been learning about 2d game development
and I'm very happy you took the step to maintain a project like that :)
I will try it eventually.
Thank you
Oh, I learned 2-D game development years ago, and I've made other games
before. (See from my homepage: Senso, Karate Kat, Pacewar. I've also been
contributing quite a bit to Naev; the recent 0.6.0 release includes several
of my contributions.)
Also, this game was made in 2003 by Parallel
That's great! :D
Onpon continues 4's legacy.
Nice! I guess somebody should update (and perhaps rename) this
https://libregamewiki.org/Starfighter
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