Re: [Trisquel-users] ESA: preserving old games is hacking and therefore illegal

2015-04-13 Thread andrew
OK, I won't reply further to the thread.

Re: [Trisquel-users] ESA: preserving old games is hacking and therefore illegal

2015-04-13 Thread mail
Alright, let's recap what's happened so far. -leny stated that someone should be able to clone almost any 8/16-bit game via the books on inventwithpython.com. -onpon said that one shouldn't underestimate the difficulty that comes with attempting a perfect clone of a game, because he has seen

Re: [Trisquel-users] ESA: preserving old games is hacking and therefore illegal

2015-04-13 Thread andrew
Notions of difficulty are, of course, relative. E.g. when RMS said reverse engineering is 'difficult' his comparison was 'low hanging fruit' and he said Universities must teach it. Which by implication means most average graduates can learn it. Which indeed they can, before DMCA it was

Re: [Trisquel-users] ESA: preserving old games is hacking and therefore illegal

2015-04-13 Thread onpon4
Then we have the fact PyGame is in the Trisquel repo, whereas I can't find any of the ones you mention in there. LÖVE is available in the love package. It's quite a well-established framework. But as yet you have given no basis for your opinions other than you've coded something and

Re: [Trisquel-users] ESA: preserving old games is hacking and therefore illegal

2015-04-11 Thread onpon4
I've never used Cython, so I can't comment on that. But I should point out that Love2D is Lua, not Python.

Re: [Trisquel-users] ESA: preserving old games is hacking and therefore illegal

2015-04-11 Thread onpon4
That's another reason to not use Pygame: Pygame doesn't work with PyPy because of its C components. (There's a Pygame implementation called pygame-cffi which works with PyPy, though. I haven't experimented with it yet.) I haven't used PyPy yet, but I once used its predecessor, psyco, and

Re: [Trisquel-users] ESA: preserving old games is hacking and therefore illegal

2015-04-11 Thread onpon4
Pygame is especially terrible for novices. It's not simple, it's not easy, and it's not high-level. Using Pygame isn't quite as difficult as using SDL, but it's pretty close. When I learned Pygame in 2010, I had some programming and game development experience, since about 2008. I still

Re: [Trisquel-users] ESA: preserving old games is hacking and therefore illegal

2015-04-11 Thread tegskywalker
Here's another guy talking about ESA: https://www.youtube.com/watch?v=dGSWHvSLkIY

Re: [Trisquel-users] ESA: preserving old games is hacking and therefore illegal

2015-04-11 Thread maestro
:)

Re: [Trisquel-users] ESA: preserving old games is hacking and therefore illegal

2015-04-11 Thread andrew
@onpon4 - Put aside your expertise in 2d development for a while and think whether the books / Python / PyGame package being 'so simple a kid can do it' is the right place for people with little or no programming experience to start. Because that's why I was rec'ing it.

Re: [Trisquel-users] ESA: preserving old games is hacking and therefore illegal

2015-04-10 Thread tegskywalker
I haven't developed any games using Python, but how is your experience when using Cython and those libraries (SGE, Cocos2D, PySDL2, and Love) if you use Cython at all. I heard it is really nice for getting low level and converting Python code to low level C or C++ source code and the ability

Re: [Trisquel-users] ESA: preserving old games is hacking and therefore illegal

2015-04-10 Thread t8mf4nu6lizp
More in the same vein (old news): http://www.theguardian.com/technology/blog/2010/feb/23/opensource-intellectual-property So, the solution to all these problems is not giving a dime to MAFIAA and its various grimy tentacles. Don't buy their stuff, don't download it, don't discuss it.

Re: [Trisquel-users] ESA: preserving old games is hacking and therefore illegal

2015-04-10 Thread andrew
If you read the first two books on this page http://inventwithpython.com/ (gratis, online). Then you should be able to clone almost any 8-bit and 16-bit game on any computer which will run Trisquel. Remember FSF canon says you can run proprietary software if you're developing a free

Re: [Trisquel-users] ESA: preserving old games is hacking and therefore illegal

2015-04-10 Thread onpon4
Don't underestimate the difficulty of making a perfect clone of a game. Fangames all over the place try to do this, and they almost always fail. It can be done, but I think it's much more worthwhile to develop new games that are as good as these old games (or even better), rather than try to