[Trisquel-users] Re : Graphical glitches in 3d games

2015-10-30 Thread calinou
These are known Kepler cards: GT 640 GTX 650/660/660 Ti/670/680 GTX 760/770/780/780 Ti These cards are have experimental reclocking support in recent kernels.

[Trisquel-users] Re : Graphical glitches in 3d games

2015-10-29 Thread calinou
Intel, definitely, until Nouveau gets reliable reclocking that can fully exploit the graphics card. (It is starting to happen on Kepler series video cards [most GeForce 600 and some GeForce 700s]).

[Trisquel-users] Re : Graphical glitches in 3d games

2015-10-28 Thread calinou
No, but it is planned since years ago.

[Trisquel-users] Re : Graphical glitches in 3d games

2015-10-27 Thread lcerf
How is 60 FPS not good enough. I mean cinema is 24 FPS and looks good enough.

[Trisquel-users] Re : Graphical glitches in 3d games

2015-10-27 Thread lcerf
But does it really make a difference? I mean it is a biological issue: your eyes are limited in the number of frames they can perceive per second.

[Trisquel-users] Re : Graphical glitches in 3d games

2015-10-26 Thread calinou
Xonotic has software rendering using vid_soft 1, but it is very slow.

[Trisquel-users] Re : Graphical glitches in 3d games

2015-10-26 Thread calinou
Such artifacts are known bugs on older Intel graphics adapters, there's not much to do, but you can try updating the kernel.