Re: [TROM1] @ Pete RE Social Engineering

2016-12-26 Thread The Resolution of Mind list
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Karalee
No need to be coy on the TROM list. You can state who you are talking about as 
TROMers have the tech to destimulate.

Christ said that it would be easier for a camel to pass through the eye of a 
needle than for a rich man to get into the kingdom of heaven.
he knew that the secret way out is to let go of the need/compulsion to have 
stuff on earth and to play the games here.

The games are addictive in exactly the same sense that drugs are addictive.  We 
love the sensations generated by our favorite game and can not stop playing.

However the way me to stop my addiction is to realize i am craving the 
sensation the game generates and substitute some other activity.  If i must 
have chocolate ice cream then each time I get the craving for chocolate ice 
cream i instead take a 3 mile hike.  If i keep doing this i will break the hold 
my game has on my and can move on to some other game or no game at all.

Those boogie men you say are out there toying with us lesser beings are 
completely unable to involve us in their games if we just see the role they are 
offering us and say no thanks then go back to doing whatever we were doing 
before we noticed them.

Have a Happy New Year

Pete Mclaughlin

Don;t wait till you finish some level of TROM to stop playing games. Just stop 
playing them as soon as you recognize that you are playing a game. 

Sent from my iPad

> On Dec 26, 2016, at 12:08 PM, The Resolution of Mind list 
>  wrote:
> 
> *
> The following message is relayed to you by  trom@lists.newciv.org
> 
> Hello, Pete,
> 
> There are some very very successful must-not-be-known'ers in the game at 
> different levels of the local life hierarchy. Once one perceives these hidden 
> players one will see that it would be expedient to move beyond the human 
> attachments and aversions. Dennis says Level Four is the start of being 
> beyond human.
> 
> A typical "must know" person could really get his panties tied in a knot, and 
> of course they love that -- it makes the game more thrilling for them. I 
> think it would take a Level Four near completion.
> 
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[TROM1] @ Pete RE Social Engineering

2016-12-26 Thread The Resolution of Mind list
*
The following message is relayed to you by  trom@lists.newciv.org

Hello, Pete,

There are some very very successful must-not-be-known'ers in the game at
different levels of the local life hierarchy. Once one perceives these
hidden players one will see that it would be expedient to move beyond the
human attachments and aversions. Dennis says Level Four is the start of
being beyond human.

A typical "must know" person could really get his panties tied in a knot,
and of course they love that -- it makes the game more thrilling for them.
I think it would take a Level Four near completion.
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