On Sat, 2005-01-01 at 22:45, Ben Armstrong wrote:
> On the other hand, now that I look at it again, won't kids miss when
> pressing the black or grey color chooser buttons, and accidentally hit
> print or quit instead?
I think that's more of a problem when painting near the
edge of the canvas.
I
On Sat, 2005-01-01 at 20:54 -0500, Albert Cahalan wrote:
> Well anyway... what do people like?
> (usable, pretty at all sizes, easy to code...)
I think usability suffers with smaller font style & size buttons, and in
layouts where those buttons are not adjacent to the font choice buttons.
For thes
When considering the layout, remember to think about
where excess vertical space should go. Currently, the
canvas height is the largest multiple of 48 that fits.
Any leftover space (up to 47 rows) goes to the Tux area.
Some of the proposed layouts work naturally with this.
Some will require that b
On Sat, 2005-01-01 at 10:59, Gabriel Gazzán wrote:
> I think the buttons TuxPaint uses for controlling the size and other
> properties of stamps (or in this case, text) take too much screen
> space, letting the user with only a few stamps/fonts visible.
Things line up better with Tux being 48 hig
On Sat, 2005-01-01 at 10:59, Gabriel Gazzán wrote:
> I think the buttons TuxPaint uses for controlling the size and other
> properties of stamps (or in this case, text) take too much screen
> space, letting the user with only a few stamps/fonts visible.
Another! One more coming.
<>_
On Sat, 2005-01-01 at 10:59, Gabriel Gazzán wrote:
> I think the buttons TuxPaint uses for controlling the size and other
> properties of stamps (or in this case, text) take too much screen
> space, letting the user with only a few stamps/fonts visible.
Here's #5.
<>
On Sat, 2005-01-01 at 10:59, Gabriel Gazzán wrote:
> I think the buttons TuxPaint uses for controlling the size and other
> properties of stamps (or in this case, text) take too much screen
> space, letting the user with only a few stamps/fonts visible.
Here's another.
<>___
On Sat, 2005-01-01 at 10:59, Gabriel Gazzán wrote:
> I think the buttons TuxPaint uses for controlling the size and other
> properties of stamps (or in this case, text) take too much screen
> space, letting the user with only a few stamps/fonts visible.
I have 3 ideas for this. I'll send them in
On Sat, 2005-01-01 at 10:59, Gabriel Gazzán wrote:
> I think the buttons TuxPaint uses for controlling the size and other
> properties of stamps (or in this case, text) take too much screen
> space, letting the user with only a few stamps/fonts visible.
I have 3 ideas for this. I'll send them in
On Sat, 2005-01-01 at 10:59, Gabriel Gazzán wrote:
> I think the buttons TuxPaint uses for controlling the size and other
> properties of stamps (or in this case, text) take too much screen
> space, letting the user with only a few stamps/fonts visible.
I have 3 ideas for this. I'll send them in s
Just to let people know what I'm thinking of...
flat green labels
scroll wheel doesn't go too far
scroll wheel works for Open dialog
wider Open dialog
add New dialog
grey outlines for all disabled stuff
"Colors" label should be grey too, not black or missing
free font style memory
#if out bulk
I think the buttons TuxPaint uses for controlling the size and other
properties of stamps (or in this case, text) take too much screen space,
letting the user with only a few stamps/fonts visible.
Perhaps a better solution could be to use smaller buttons for controls,
something like this:
What d
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